
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 82.7Kreviews | 93% | — | $63.7M |
| $39.99 | 177.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super juego
Best story game ever!
Oyun Şahane Her Şeyi İle Mükemmel Tavsiye Ediyorum
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
| $39.99 |
| 555ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito bom
Antes de dar mi opinión, debemos ser justos y poner en contexto la situación inicial de este juego. Allá por 2019, cuando fue lanzado, recibió bastantes críticas —merecidas en su momento— debido a diversos problemas técnicos, bugs y un rendimiento deficiente. Esta situación continuó en 2021 con su lanzamiento en Steam. Sin embargo, con el paso del tiempo, sucesivos parches fueron mejorando y corrigiendo distintos aspectos del juego hasta dejarlo bastante pulido, por lo que, a día de hoy, es completamente disfrutable. Una vez aclarado el punto de partida, entremos en detalles. Este juego se cuece a fuego lento. Es una historia que va de menos a más, y ese es precisamente su talón de Aquiles si no se le da la oportunidad. Las temáticas postapocalípticas y de zombis están muy explotadas actualmente, por lo que realmente no ofrece ninguna novedad sorprendente; al inicio, el juego se centra principalmente en la supervivencia. De hecho, se me viene a la memoria un cierto paralelismo entre Deacon y Daryl Dixon. El desarrollo de los personajes es bueno, aunque, para mí, Deacon tiene sus luces y sus sombras. Esa personalidad de motero rudo y enfadado, que no duda en matar pero que titubea en las conversaciones con quienes le rodean, no termina de convencerme al cien por cien. El resto de personajes, especialmente Boozer, me parecen muy acertados. En este sentido, los diálogos y la relación entre Boozer y Deacon son geniales y, en el caso del resto, bastante aceptables, destacando especialmente los de Sarah e Iron Mike. El mundo abierto es algo que me parece increíble. Se puede sentir muerto y vivo simultáneamente, y eso es algo complicado de conseguir. Hay multitud de lugares que visitar: pequeños campamentos abandonados, trincheras de bandidos, cuevas o poblaciones completamente desiertas. Todo ello resulta muy satisfactorio de explorar. El contrapunto a esa sensación de soledad son las hordas, otro gran acierto y una importante fuente de tensión en determinadas partes del juego. El sistema de combate y las armas es brutal. Resulta divertido y no es complejo, permitiendo gestionar distintas tácticas de eliminación mediante cócteles molotov, granadas o el propio entorno, además del armamento disponible. También cabe destacar que los NPC funcionan de maravilla la mayor parte del tiempo: se sienten vivos, tanto los humanos como los infectados y la fauna. Las misiones terminan siendo repetitivas, y esto me parece un hándicap importante, ya que es uno de los motivos por los que la historia principal puede alargarse más de lo necesario, perjudicando el ritmo narrativo. La progresión y la curva de dificultad son excelentes. Todo acompaña a la historia y mantiene un ritmo adecuado. La música está bien, sin más; encaja con el tipo de juego y con el entorno en el que se desarrolla. Técnicamente, nos encontramos ante un juego pulido: muy buenos gráficos, diseños excelentes y pocos bugs. Los que me he encontrado han sido principalmente relacionados con las físicas, como zombis que salen volando de manera extraña. Para finalizar, si tuviera que darle una nota, estaría en torno al 8. Days Gone es un juego imperfecto y excesivamente largo, construido alrededor de algunas ideas extraordinariamente buenas. No es una obra maestra, pero tampoco es el juego mediocre que parte de la crítica describió en 2019. Es un AAA notable, con problemas evidentes de ritmo, repetición y diseño, pero con una identidad muy marcada gracias a la moto, las hordas y su atmósfera. Y precisamente esas tres características hacen que, para muchos jugadores, termine siendo mucho más memorable que otros juegos técnicamente más redondos.
heard this guy called ♥♥♥♥ is a pretty cool guy
:-D
Days Gone'ı gizli finalleri dahil tamamen bitirmiş biri olarak yazıyorum. İlk çıktığında teknik sorunlar yüzünden haksızca harcanan bu yapım, PC sürümüyle zombi hayatta kalma türünün en özel işlerinden biri olduğunu kanıtladı. Olumlu Yanları: YanlarıSürü mekaniğindeki mühendislik oyunun başyapıtı. Ekranı kaplayan yüzlerce zombi üzerinize akarken hissettiğiniz adrenalin başka hiçbir oyunda yok. Çevreyi kullanmak ve tuzaklar kurmak harika bir taktiksel zeka gerektiriyor. Motosikletle kurulan bağ çok başarılı. Motor sadece haritada gezme aracı değil; benzini, hasarı ve parça parça geliştirmeleriyle oyundaki en yakın dostunuz haline geliyor. Karakter bağlarında dünyayı kurtaran kahraman klişesi yok. Deacon ve Boozer arasındaki o samimi kardeşlik bağı çok iyi işlenmiş. Hikaye yavaş açılsa da karakterlerin kaderini gerçekten önemsemeye başlıyorsunuz. Karakter bağlarında dünyayı kurtaran kahraman klişesi yok. Deacon ve Boozer arasındaki o samimi kardeşlik bağı çok iyi işlenmiş. Hikaye yavaş açılsa da karakterlerin kaderini gerçekten önemsemeye başlıyorsunuz. Olumsuz Yanları: Ağır ve hantal başlangıç temposu oyunun en büyük şanssızlığı. İlk 10-15 saat hikaye durağan ilerliyor. Oyunun gerçek potansiyelini ve büyük sürüleri görmek için sabretmeniz gerekiyor. Yapay zeka dengesi çok tutarsız. Zombilerin sürü halindeki zekası ne kadar iyiyse, insansı haydutların yapay zekası bir o kadar rezalet ve bazen atmosferi baltalıyor. Kendini tekrar eden yan görevler bir süre sonra can sıkabiliyor. Haydut kampı temizleme veya esir kurtarma aktiviteleri hep aynı şablon üzerinden ilerliyor. Kanser eden NERO gizlilik görevleri tam bir sabır testi. En ufak hatada yakalanıp kontrol noktasına dönmek oyunun özgür ruhuna hiç yakışmamış. Days Gone kusursuz değil ama son yılların en samimi hayatta kalma oyunlarından biri. Hantal başlangıcına biraz sabrederseniz ne kadar büyük bir cevher olduğunu anlayacaksınız. Kesinlikle şans verilmeli.
TOP
TOP SPIEL. Unterbewertet. Nicht übertrieben ala Ubisoft... macht einfach Spaß.. wer Walking Death mochte....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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