
Darkwood - a new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 23 → 6/day in the week after.
About
Survive the horrors of the Darkwood as you explore the ever-changing world by day, and seek shelter to survive the night. Scavenge for vital resources, build your defenses, and pray for the morning light.

How you came to this ruined land is a mystery, but now your determination to escape is set. But to leave, you must first survive. Explore multiple dense biomes as you make your way from hideout to hideout, while accumulating the resources, allies, and information you need.
The locals of the woods have a variety of dark quests and rewards for those brave enough to indulge their requests. However, the twisted inhabitants of the forest are often at odds with each other, and hard decisions will need to be made. The story will change based on your choices as you slowly uncover the mysteries of the Darkwood. Would you doom an entire village in hopes of reward from a creature, or try to assist what pockets of humanity remain?
From festering catacombs to fetid swamps, Darkwood’s landmarks, quests, and encounters are all carefully hand-crafted. However, with each new game, the woods and places of interest will rearrange, ensuring that you’re never quite certain of your path in the woods while also giving new opportunities with each playthrough.
Rather than momentary startles made to jolt you in your chair and then be forgotten, the most terrifying moments are designed to linger in your memories long after your journey ends. Some threads of terror will be immediately clear, but others may not be obvious without careful analysis of your discoveries in the world and your conversations with its inhabitants. This is a slow burn, atmospheric horror game with no jumpscares.

Your best hope of survival is in careful planning, and taking advantage of the many resources offered by the woods. Roam freely in a wide world, decide when to move on and when to fortify up, and weigh the risks and rewards as you balance escape against fleeting safety.
There are no quest markers or hand holding, and you’ll need to learn and experiment on your own. Continued exploration and understanding of the ever sinister woods and its denizens will be critical to your survival, and other characters and groups may have goals at odds with your own. Remember – don’t trust anyone.
Gather strange mushrooms, meat, and other oddities of the woods, and bring them back to your hideout for refinement. Choose to unlock powerful mutations like invisibility when holding still or the ability to regenerate by devouring wood, but embracing the power of the Darkwood will bring vulnerabilities as well.
From desperately swinging a plank to firing assault rifles, defending your life from the Darkwood will only become more challenging the deeper you delve. There are a myriad of weapons to both find and craft, and the less hungry residents of the forest may be willing to engage in trade. Your hideout will offer upgrades and enhancements to your weaponry, along with allowing you to produce less conventional solutions like molotov cocktails. Of course sometimes the best defense is one you may not need to be present for, and chain and bear traps or exploding oil drums may protect you best as you fortify your hideout for each night.
Adjustable difficulty settings will allow you to tailor the play experience to your preferences. Experience the story with unlimited lives, or embrace permadeath on Nightmare difficulty. Regardless, planning and patience will be paramount, and careful observation of your surroundings will serve you better than the most rugged shotgun.

When the sun sets, the hostility of the woods cannot be survived, and you must seek shelter in one of many hideouts you discover in your travels.
Even these makeshift bases will leave you vulnerable in their broken state. Seek out resources to repair what you can before carefully barricading the doors and windows to board yourself up and survive the night.
Secure fuel and keep the generator running to power what electrical fixtures remain. Though you may ward off many creatures that stalk the night, some cannot be defeated with your conventional weapons, and a flicker of light may be all that can save you from what dwells in the shadows.
No two nights will be the same as your base may be assaulted by creatures of the woods, become the site of bizarre rituals, or experience other unsettling events that leave mysteries to pursue when the sun rises. As your journey continues the line between dreams and reality may begin to blur. Experience disturbing vignettes that may conceal more beneath their grim portents and seek to unravel their mysteries in the waking world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25Kreviews | 95% | — | $11.5M |
| $14.99 | 2.8Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buen juego de terror y supervivencia para jugar y cagarte un poco de miedo jajajaj , pero posta si esta piola jugalo . consejo: la pistola de un solo disparo es inutil no la craftees .
死档了,给各位提个醒,进村庄水井要带燃烧瓶,浪费我时间
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Russian, German, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Turkish, Hungarian, French
| $3.99−80% |
| 396ratings |
| 88% |
| #250 |
| not modelled |
| $19.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не знаю кому как, но для меня этот польский лес ещё долго будет сниться в кошмарах. Никогда бы не подумал, что игра с видом сверху будет настолько страшной. Каждый раз я через силу открывал игру, потому что не хотел опять погружаться в этот кошмар. Я уже так радовался, когда думал, что уже у финала игры, НО ЭТО БЫЛА ТОЛЬКО 1 ГЛАВА, за которой началась вторая с сраным болотом, где обитают такие твари. Для меня болота это отдельный вид страха. Ненавижу их во всех играх. В игре пугают не скримерами, а звуками, неизвестностью и атмосферой. Сложность и страх нарастают постепенно до самого конца игры. Также тут игрока за ручку не водят. Здесь почти сразу кидают в открытый мир, где нужно самому искать как продвинуть сюжет. Из-за этого в конце жеско затупил и без помощи интернета не обошёлся. Я думаю, что ничего страшнее этой игры не увижу
Wow... I didn't think it was possible to write a review for something after just five hours of game time but this game has had such an impact I don't even know where to start. I'll save the meat of the review for after I've finished the game but I will say this game ranks as one of the most tense games I have ever played. Genuinely bone chilling stuff. I have rarely been so stressed out playing a video game after just 5 hours of play time. I think the art style and the sound and music design is what makes this happen totally immersing you in the horror of the experience despite the top down view. Not to mention the whole aesthetic and the lore of the world is beyond creepy. Can't wait to keep playing (after a break to calm myself down)....
A truly unique, utterly depressing, repulsive (which is an undeniable plus for the ‘body horror’ genre) and emotionally draining game with an incredible storyline and masterful execution. A true gem that every gamer should know about. This game is the perfect example of the horror genre; it will evoke more fear, revulsion, uncertainty and reflection than any other game in the genre. 10/10
однозначно рекомендую, визуальный стиль мощнейший, геймплей интуитивно понятный, боевые механики напомнили любимый бладборн, чем больше боишься и отступаешь, тем больше тебя кусают и тем страшнее. локации нереально атмосферные, эмоции как от первого прохождения первого фолаута, но в десять раз мощнее, потому что заходишь в заброшенный дом, сразу видишь ковер как на даче, поднимаешь игрушку, такая у бабушки в серванте стоит и тд, проще прочувствовать контраст повседневной жизни/ угрозы
Darkwood - Não é pra mim. Gosto de terror. De atmosfera densa, medo do desconhecido, trilha sonora que arrepia. Por isso entrei no Darkwood com expectativas altas. O cenário é excelente, a ambientação opressiva realmente funciona. Mas o jogo em si acabou não sendo pra mim. O maior problema é a monotonia. A dinâmica vira um loop repetitivo de coletar, esconder, morrer, recomeçar. E morrer é fácil demais. Tudo te mata com rapidez absurda - até os cogumelos no chão viram sentença de morte. Isso quebra a imersão e cansa rápido. E o seu esconderijo é facilmente invadido, portas se quebram, armários são empurrados com facilidade e tudo isso durante a noite que é mais difícil se proteger, já que o jogo em si dá uma visão ruim para o jogador (as vezes as coisas surgem na sua frente: inimigos e armadilhas) e a parte do combate pior ainda. Os selvagens com chifre de alces no início do jogo são um paredão. Você passa horas tentando sobreviver a eles e a sensação de evolução simplesmente não vem, mesmo depois de fazer upgrades. Você fica mais forte no papel, mas na prática continua morrendo da mesma forma, pelos mesmos motivos. Eu fiz o upgrade e a minha arma mais forte continuou sendo uma tábua de madeira com pregos! Isso em um jogo que o cara consegue montar armadilhas de urso com sucatas de metal. No fim, reconheço o mérito técnico e artístico do Darkwood. Ele entrega terror psicológico de qualidade. Só não me prendeu porque a dificuldade punitiva + repetição tiraram o prazer de jogar. É muito monótono, não tem recompensa para suas horas no jogo, tem momentos que você tem muitos itens, mas não sabe o que fazer com eles... Eu realmente me forcei a gostar desse jogo, infelizmente não é para mim.
Рекомендую. Я всю игру ещё не прошёл. Но мне очень нравиться визуал, сюжет, персонажи и сама задумка.Игра не пугает вас скримерами. Она держит вас постоянно в напряжении. Ты просто не понимаешь что произойдет. Пожалую один из лучших( если не самый лучший ) инди-хоррор в который я играл. Очень хотелось-бы поиграть в коопе с другом.
Had this game on my wish list forever. I love horror games and always thought the vibe looked amazing but was unsure if I'd like it. Got it in sale recently and honestly if I'd have known I would have enjoyed it this much I would have paid for it a long time ago. The world is so unique and mysterious, and it had me craving more. That being said, I saw the trailer for the second game and was not impressed. Don't know why they tried to change something that was already perfect. Such a drastic change in style. Definitely did not grab me the same way this one did.
Лушчий ужастик, одна из тех игр которые хочется перепроходить. Жаль разрабы приняли анти Русскую позицию.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.3K | 14 | 64% | $13.99 | |
| $2.9K | 18 | 89% | $5.99 | |
| — | 0 | — | — | |
| $8.3M | 9.3K | 84% | $49.99 | |
| $841.1K | 1.9K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.4M | 18.6K | 91% | $29.99 | |
| $11.4M | 14.7K | 84% | $29.99 |