
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.5Kreviews | 76% | — | $9.9M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game in the series as no stupid puzzles and lots of fun action!
After so many years playing the saga, I finally remembered to play this game. I loved the first game, and the second was beautiful. Genesis was just okay, but acceptable enough to keep reliving that universe. This game has an interesting premise, but it's very noticeable that they only went halfway with what they wanted to show. I really liked Fury's moveset and different abilities, but it felt too soft in some ways. The map design was a bit strange, but rewarding at the same time, with many hidden areas in a small map that felt enormous very good, in my opinion. Narratively, some things are explained, but others are left very incomplete I recommend it, absolutely, but not at full price
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Всем q, визуально игра очень красивая: хорошие локации, неплохой сюжет и персонажи. На этом плюсы заканчиваются) [b] Главная проблема [/b] - полный дисбаланс сложности. Чтобы убить обычного крестьянина с копьём, мне приходится буквально рвать себе жопу, потому что хп у этой твари как у мини-босса. При этом сами боссы, кстати, сделаны неплохо - многие файты реально понравились как и сам босс. Проходил игру на сложности [b] «Апокалипсис» [/b], и честно, лучше бы не проходил. Все проблемы игры сразу вылезают наружу: полупустые локации где просто лежит лут. Обычные мобы, которых нужно ковырять по 20 ударов, а мини боссы посреди уровне вообще сладость. Финальный боссфайт мне понравился, визуально очень красиво сделали зависть со всеми грехами, но - этот прикол тебя сносят за 2 удара))- не понравилось. В игре нету баланса сложности, и как по мне, не для первопроходцев игруля. [b] 3/10 [/b].
1. невероятный лок на 60 фпс (кат сцены на 30) 2. Топорное управление, не очень отзывчивое. 3. Абсолютная проблема с читаемостью во время боя, среди цветного месива тяжело увидеть анимации атаки врагов, это не челлендж, это идиотизм, ибо враги сливаются с окружением, чего на мой взгляд в слэшеро-сосалике не должно быть. Не рекомендую к покупке за фулл прайс, только со скидкой 90%. Пройти пройду, сугубо из принципа
Was kind of enjoying it at the start but as soon as you meet more than 2 enemies, good luck because youll be targeting someone on the moon instead of the guy infront of you, you can attempt to spam dodge but youll get battered by ♥♥♥♥ jumping at you from off screen and because your dodge wasnt timed with THAT attack, you get hit by everything. if you get hit once in a combo, thats it, youre done. No map, like why?? Some interesting parts like the environment but it is marred by all the sh*te dotted around the area. Upgrades really dont feel like they make a difference, i pumped points into damage, trash mobs still take like 20 attacks to kill which is no good if youre getting mobbed, i miss executes. Other than stab 1, and stab 2, any other input feels sluggish, want to use your Fury form? you got to stand still for a second to let it register, same with items, theres no flow in it. Shame really because the other two were fun, this is not as they turned a fun hack and slash game into dodge slop Edit: Also no Michael Wincott
缺点:1,由于最初是类魂,很多怪物设计都是阴人的,虽然后来加入经典模式,但原来的怪物分布和高难度无 脑堆伤害根本没有动作游戏的爽感,而且攻击追踪也就是软锁表现非常差。 2,四种荒魂武器和能力更多的是服务于解密,没有在战斗系统上下功夫,比如我就可以随便设计一个 [spoiler] (鞭子的延迟攻击那一下把人拽过来,往回拉的几帧精确按下Y或三角触发对应的荒魂武器攻 击--火焰顺着鞭子点燃敌人,静态直接减速敌人,风暴使敌人感电受到雷电伤害加深,重力荒魂直接自身 变成球撞 过去) [/spoiler] 优点:也是我最喜欢暗黑血统的地方,那就是剧情背景故事,还有3代FURY的建模非常不错,但是这对于一个动 作游戏来说并不是最重要的,希望4代能够有更好的表现
Vengo del 1 y el 2 y este lo programaron con las patas, que cámara más nefasta, se nota a leguas que lo hicieron con un cohete en el culo, lo peor es que tenía mucho potencial :\
Me encanta esta saga, son los mejores para hacer este tipo de juegos.
otimo jogo, zerei os dois primeiros e a cada darksiders só melhora.
did not find it enjoyable to play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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