
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu n'est pas aussi bien que les 2 premiers opus. Le gameplay est beaucoup moins profond, les énigmes très basiques et les environnements moins grands. On sent que le jeu a souffert des problèmes du studio. Mais sinon, l'histoire est assez bien et permet de continuer les péripéties des cavaliers.
Darksiders III – это тот случай, когда серия, казалось бы, исчерпала себя, вдруг получает новый импульс и отправляется в самостоятельное путешествие. После достаточно противоречивых отзывов на Darksiders II, разработчики из Gunfire Games решили вернуться к корням, но при этом приправить их современными веяниями. Результат получился неоднозначным, но, безусловно, интересным. [u]Сюжет[/u] На этот раз в центре внимания – Ярость, один из Четырех Всадников Апокалипсиса. Устав от того, что человечество обречено, а Небеса и Ад ведут бесконечные войны, она решает сама взять дело в свои руки. Получив новое задание от Совета Пепла, Ярость отправляется на Землю, чтобы найти и уничтожить Семь Смертных Грехов, которые обрели физическую форму и сеют хаос. Сюжет Darksiders III не отличается особой глубиной или неожиданными поворотами. Он скорее служит фоном для геймплея, позволяя игроку окунуться в мрачный и разрушенный мир. Однако, подача истории с помощью кинематографичных вставок и диалогов с персонажами хорошо передает атмосферу. Ярость – интересный протагонист, ее озвучка отлично передает ее сарказм и прагматизм. [u]Геймплей[/u] Главное отличие Darksiders III от предыдущих частей – это явное влияние Souls-like игр. Боевая система стала более сложной и требовательной. Обычные закликивания уже не работают, теперь нужно активно уворачиваться, парировать удары и использовать способности Ярости с умом. Особое внимание уделяется выбору оружия и развитию навыков. - Боевая система: Ярость владеет своим кнутом «Шипы Презрения», но по ходу игры она обретает новые виды оружий, которые дают ей доступ к новым элементам и способностям. Эти способности не только улучшают боевые возможности, но и открывают доступ к новым областям на карте. - Исследование: Мир Darksiders III – это большой, взаимосвязанный город, который постепенно открывается перед игроком. Исследование – важная часть игры, ведь именно так можно найти секреты, улучшить снаряжение и получить доступ к новым способностям. - Боссы: Схватки с боссами – это визитная карточка серии, и Darksiders III не исключение. Каждый босс – это уникальное испытание, требующее от игрока терпения, хорошей реакции и понимания механик. Найти слабые места боссов и правильно использовать свои способности – ключ к победе. - Сложность: Игра предлагает несколько уровней сложности, но даже на обычном уровне она может бросить вызов неподготовленному игроку. Угроза смерти присутствует постоянно, а ошибки могут стоить дорого. [u]Визуальный стиль и атмосфера[/u] Darksiders III сохраняет свой уникальный визуальный стиль, сочетая комиксовую эстетику с мрачной атмосферой постапокалиптического мира. Дизайн локаций впечатляет, а модели персонажей и врагов проработаны до мелочей. Мир игры наполнен деталями, которые помогают погрузиться в происходящее. [u]Итог[/u] Darksiders III – это смелый эксперимент, который удался. Разработчики не побоялись изменить привычный геймплей, добавив элементы Souls-like, и это пошло серии на пользу. Ярость – сильный и запоминающийся персонаж, а мир игры – мрачный и притягательный. Несмотря на некоторые недостатки, Darksiders III – это обязательная игра для поклонников серии и для тех, кто ищет интересный и сложный экшен-RPG. 9 душ Нефилимов из 10!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.5K | 96% | $4.49 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $309.4M | 356K | 95% | $59.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $13.9M | 20.8K | 79% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Por mais que no início pareça um jogo fraco e desbalanceado, conforme as mecânicas vão aparecendo e os upgrades são adquiridos as coisas vão ficando mais interessantes. Estou adorando e jogando essa peça a uns dias a fio, ansioso para terminar logo.
.
Great game!!!
Muito bom. Recomendo
I recently played through all 3 games and I thoroughly enjoyed this video game! The first one was an average hack n slash adventure with a good setting and interesting story to keep me hooked. The second game was a pleasant surprise after coming from the first, the RPG aspects were such a breath of fresh air and added so much depth. After 10 hours though I was already tired of the same puzzles being recycled and had enough which definitely soured my overall experience. I kept with it for the story and was satisfied. The third game was also another surprise seeing it turned into a "souls-like" the first few hours felt fresh again and wasn't overwhelmed by repetitive puzzles. The exploration mechanic tied to her forms which I thought was super cool. Fury is a likeable protagonist, sadly her story wasn't as fleshed out as it could be but I respect how they tried with the constraints and everything that happened and was made possible for this game to be made, It's not a perfect game, but it's a fun game and I love the lore, stories and settings of all 3 games. Anybody who is interested in this game, I would highly recommend you play through all 3! (you can get them all on sale for around $15 in total!) Honestly I believe all 3 games are pretty equal and all are extremely enjoyable in their own way while keeping a coherent story for you to enjoy across all games. I am super excited for 4 and can't wait to jump into Genesis!
Vou falar algo apenas dos primeiros momentos do jogo, pois foi até onde eu joguei Eu tenho um dilema quanto a esse tipo de combate, se a esquiva é for ruim, recompense isso com um parry ou um escudo, mas com uma hora e meia de jogo não encontrei nenhum dos dois. A jogabilidade é zuada, a personagem fica perdendo o Lock dos inimigos, a esquiva praticamente não funciona, tipo, os inimigos não tem um startup na animação, é meio que instantâneo, combinar isso com esquiva perfeita é uma péssima idéia. Quando o jogo possui bastante dificuldade eu costumo escolher algo entre o normal e o mais difícil, ou seja, um pouco de dificuldade mas não masoquista, fora que nas dificuldades mais altas eles reduzem ainda mais essa janela de esquiva, lamentável. E esse "pulo duplo"? A mulher não ganha nenhuma altura no segundo pulo kkkkkkk, você tem que ficar vendo o climb toda hora, é simplesmente horrível Os poucos puzzles que tiveram no começo do jogo foram bem cansados também, não sei se o jogo melhora mais pra frente, parece que sim porque eu vi as prints da galera alguns bosses que parecem legais e umas paisagens também, mas o começo foi desanimador, sinto que foi uma perda de dinheiro Disso isso, dropei com uma hora e meia de jogo porque não estava divertido, não recomendo nem em promoção.
güzel ve keyifli 7.5/10
This game took me a while to get into due to the combat being very different from the first 2. As someone who has never played a Souls game and being my first souls-like, it took me a moment to get into the combat. Once I got the hang of it it, I started to enjoy it more, especially the final third. Fury's character progression does feel a bit off but it's still a fun game over all. I played it entirely on my Steam Deck OLED caped at 45 FPS and experience one crash and drops of frames here and there in larger enviorements, still playable though.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.