
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
По началу думал, что игра самая худшая в серии, так как начало у игры, быть честным, дрисня. И мой топ был: 1-место вторая часть, 2-первая, 3-генезис и 4-третья часть. Но сейчас, когда я прошел ее, она для меня делит 2 место с первой. Частью тут самый лучший сюжет, из всех частей, и какие же тут быль маленькие намеки на то, что будет в конце. Ну, короче, игру покупать можно, мне она сильно понравилась, только не стоит дропать ее в начале. Теперь мне остается лишь ждать, наверное, несколько лет, к 4, и надеюсь, финальной части.
Hard in my opinion but fun and great story and love the weapons
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.5K | 96% | $4.49 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $309.4M | 356K | 95% | $59.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $13.9M | 20.8K | 79% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень добротная игра, отсылает к 1 части, которая засела в сердечке на долгое время. Нет открытого мира как во 2 части игры, может и к лучшему, но то что только с помощью Змеиных Нор можно перемещаться между метками - определенно хорошо!)
👍
Me pase el juego completo, por el camino me tope con muchos dolores de cabeza con la jugabilidad, soy alguien enseñado a los mapas, y ufff si me que me saco de quicio no tener mapa, pero ya con horas de juego logre encontrar los caminos... al final no era tan dificil, solo no queria pensar... algo que no queria hacer si soy sincero, estaba buscando algo con lo cual dar golpes sin parar, gran historia, me quede con muchas dudas sobre la trama, solo me he pasado el 2 y el 3, ahora pasare el 1 y luego el 4... el cual me espera con otra jugabilidad completamente distinta, pero bueno... adaptarse y avanzar...
Darksiders III mantiene la esencia de acción de la saga con un hack and slash sólido centrado en Fury, con combates más tácticos, esquivas precisas y progresión basada en las distintas formas elementales que va obteniendo durante la aventura. Aunque el enfoque es un poco más desafiante que en entregas anteriores, el juego recompensa aprender los patrones de los enemigos y dominar bien el combate. Para quienes buscan completar todos los logros o el platino, es necesario jugar NG+, ya que algunas mejoras y progresos del personaje requieren avanzar nuevamente con el equipo y habilidades obtenidas en la primera partida. Esto extiende bastante la duración del juego y permite optimizar el estilo de combate de Fury. Los DLC también añaden contenido importante. Keepers of the Void introduce nuevas zonas llenas de puzzles y desafíos de exploración, culminando en un jefe final bastante difícil, pero con una recompensa muy valiosa. Por otro lado, The Crucible funciona como un modo de resistencia con 100 oleadas de enemigos, poniendo a prueba todo lo aprendido en combate; superarlo otorga recompensas muy útiles y es uno de los mayores retos del juego para quienes buscan dominarlo por completo.
Um ótimo jogo para quem quer ter uma pequena experiência do mundo dos jogos soulslike, mas não quer algo extremamente difícil. Ele apresenta algum nível de desafio, mas nada de outro mundo. O jogo é bem competente: os gráficos são bons e a mecânica funciona bem; portanto, quando você morre, provavelmente a culpa é sua. Agora, de negativo, tenho apenas dois pontos. O primeiro é que, em alguns puzzles, o jogo poderia apresentar melhor a mecânica que será usada para resolvê-los; em geral eles não são difíceis, mas você acaba ficando mais perdido tentando entender como a lógica funciona do que resolvendo o problema em si. O segundo ponto é que voltar a áreas já exploradas com os novos poderes não é lá muito recompensador. Por exemplo: você vê, logo no início, itens que só terá acesso do meio para o final do jogo e, quando finalmente chega lá, é apenas um item bobo ou um atalho. Enfim, o jogo é bacana e tem gráficos bonitos. As mecânicas são competentes e, mesmo com alguns escorregões, ainda vale muito a pena jogar.
Atmosphere? Awesome. The world feels creepy, ruined, and fun to explore. Fury also looks absolutely badass. But... I never felt as powerful as I did playing War or Death. Fury is supposed to be different, sure, but she just felt a bit too weak for one of the Four Horsemen. The biggest crime, though: WHERE IS THE MAP? I spent more time wondering if I was lost than actually fighting demons. Half of the game was me accidentally discovering places I wasn't even trying to go. The armor and weapon upgrades were also kind of meh. They never gave me that "nice, I can't wait to try this out" feeling. Most of the time I just upgraded stuff because... why not? Still, I had a good time. The atmosphere carries the game hard, the bosses are fun, and if you're a Darksiders fan it's definitely worth playing. Just don't expect Fury to hit like War or be as stylish as Death... and maybe keep a compass nearby.
Un poco mas flojo que los anteriores para mi gusto pero muy entretenido.
Darksiders 3 é o jogo mais diferente da trilogia, deixando o hack and slash de lado e apostando em um combate mais cadenciado com uma pegada Soulslike, o que me agradou bastante. A Fúria começa como uma personagem meio chata, mas sua evolução ao longo da história é muito boa e ela acaba se tornando bem interessante. O design dos inimigos, principalmente dos Pecados Capitais, também é um dos grandes destaques do jogo. Já a platina é um pouco cansativa, exigindo mais de duas jogadas completas e um certo farm que acaba enchendo o saco. Mesmo assim, no geral, é um excelente jogo que, apesar das mudanças, mantém a qualidade da trilogia Darksiders.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.