
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 155.5Kreviews | 92% | — | $98.5M |
| $39.99 | 37.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegardo
De fato, um bom jogo, porém acho que os devs pesaram a mão na quantidade de inimigos em certa parte. Claro que isso pode ser apenas uma reclamação da minha parte, mas acho que algo assim só termina sendo desanimador, em vez de ser um bom desafio
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unglaublich, wie schlecht dieses Spiel ist. Ich habe wirklich kein Problem mit schweren Spielen, aber das hier wirkt einfach halb fertig. Ein bisschen grafisch angepasst, die alten Bugs und fragwürdigen Mechaniken drin gelassen und dann für viel zu viel Geld neu veröffentlicht. Ich weiß, ich weiß: „It’s not a bug, it’s a feature.“ Aber nein. Bugs gibt es hier an jeder Ecke, und das sind keine Features. Genau solche Dinge sind mit ein Grund, warum du immer wieder lange Wege bis zum nächsten Boss oder Versuch zurücklegen musst. Das Spiel ist für mich nicht schwer in dem Sinne, wie ich Schwierigkeit definieren würde. Abgesehen davon, dass es dir kaum etwas erklärt und dich oft völlig im Dunkeln lässt, was du überhaupt tun sollst, ist das, was spielerisch von dir verlangt wird, grundsätzlich sogar ziemlich banal. Das eigentliche Problem ist für mich die technische Unzuverlässigkeit: Ob ein Block korrekt erkannt wird, ob ein Treffer tatsächlich trifft und ob die Eingabe gerade sauber umgesetzt wird, entscheidet mir viel zu häufig über eine Begegnung. Selbst wenn die Engine den Fehler macht, wird am Ende der Spieler dafür bestraft. Dadurch fühlt sich das Ganze klobig, veraltet und unausgereift an. Es wirkt auf mich nach allem Möglichen: Aber nicht nach einem sauber abgestimmten, flüssigen Spielerlebnis.
好玩,爱玩!
Gud game
前有不死人
PEAK
Apesar de estar um pouco datado e ter um combate lento e simples, o primeiro dark souls é muito satisfatório e viciante, tem um level design muito daora e inimigos/chefes marcantes, foi o meu terceiro souls like, antes tinha jogado elden ring e o remake do demon souls de ps5, por isso achei os comandos meio travados mas da pra se acostumar, em geral é um ótimo jogo e a DLC é perfeita.
쓰지만 풍미가 있습니다...
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $1.1M | 1.7K | 77% | $24.99 | |
| — | 78.6K | 92% | — | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $29.6M | 33.3K | 87% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 139.3K | 72% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $96.9M | 224.8K | 56% | $19.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $101.7M | 562.3K | 97% | $14.99 | |
| $102M | 117.2K | 89% | $49.99 |