
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 155.5Kreviews | 92% | — | $98.5M |
| $39.99 | 37.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在已经浏览了一半法环的前提下,魂1在我看来就不再那么耀眼,其中的人物剧情也因碎片叙事与网上的剧透而显的单薄。但初入王城的宏大图景与绘画世界淋漓尽致的探索体验也的确令人满意。时间为魂1披上了风霜,而艾尔登正值全盛。我更推荐法环。
actual garbage
Вся серия дарк соулс 12 пальцев из 10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 139.3K | 72% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $96.9M | 224.8K | 56% | $19.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $101.7M | 562.3K | 97% | $14.99 | |
| $101.7M | 674.9K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $1.5M | 2.4K | 77% | $24.99 | |
| — | 78.6K | 92% | — | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $41.7M | 46.9K | 88% | $39.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Possibly one of my new favorite games ever
masterclass
peak yay would recommend you play with fists only (makes game easier) game good
good
This game is indeed quite good. No real complaints.
quase perdi meu buneco de 30hrs. Se você não se ama muito, é um bom jogo
Dark Souls was already one hell of a great game – and I'm genuinely happy with the Remaster. For me, it's not necessarily the hardest entry in the series. But that's not really why I keep coming back to Lordran anyway. It's the world and its incredible atmosphere. Dark Souls can be breathtakingly beautiful – and absolutely disgusting the next moment. You fight your way through Blighttown, this damp, poisonous, rotten hellhole where it feels like even the environment itself is trying to rip the soul out of your body. Everything is dark, cramped, and decaying. And eventually, you reach Anor Londo. Suddenly, the world opens up. Light, vastness, monumental architecture, and this majestic city above the clouds. After all the filth and darkness you've been through, that moment feels even more impressive. To this day, it's one of the most beautiful contrasts I've experienced in a game. Dark Souls manages, like almost no other game, to be beautiful, melancholic, oppressive, and sometimes downright disgusting – while still making everything feel like part of the same world. Add to that the brilliantly interconnected level design, and Lordran genuinely feels like a real place. The Remaster doesn't need to reinvent any of this. It simply gives an already fantastic classic a welcome refresh and gives me a good reason to keep coming back. I've played through it more than once, and I'm pretty sure I'll do it again. Not the hardest Dark Souls. But maybe the most beautiful.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.