
DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 132.2Kreviews | 84% | — | $94.2M |
| $39.99 | 42.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2356 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ich muss jetzt nach 40+ Stunden erlich mir die Frage stellen warum alle Dark Souls 2 so in ein schlechtes Licht rücken, es ist ein wirklich gelungenes spiel solange man es als Spiel sieht klar es ergibt nicht alles sinn wie der Aufzug in ein gewisses Schloss um nur ein beispiel zu nennen ohne zu Spoilern! aber ansonsten Optisch wirklich super gebiete und mit den DLC´s ist das spiel gut abgerundet nur eine wichtige Sache gibt es beachtet eure Anpassung das diese hoch genug ist dann ist das game mit kleineren ausnahmen grandios!
The f. hell, excellent game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese*languages with full audio support
| $19.99−50% |
| 15.5Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
優點多,但缺點更多
Muito bom!
played it once and hated it, played it again and still hated it, played it during a rough time and kinda liked it ngl. its definitely still the worst souls game fromsoft has made but there were some things that were pretty unique. its not really as bad as people say but its also not as good as people say, fume knight and burnt ivory king were honestly impressive bosses for ds2 and the only truly unbearable part for me was the runback to sir alonne. ds2 could have been a really good game if it wasnt held back by being kind of a mid game 6/10 i liked the cat
玩完魂1来玩的,13.5个小时,到现在也只感觉到狗屎,动作系统上比起前作魂1,弹反几乎砍废,软锁会丢,傻逼适应力影响我加点,恶意堆怪导致你打boss前必须清图不能跑酷(我知道有灭绝系统,等怪灭绝都打了多久了),简单乏味的boss战完全失去了魂系特有的熟悉招数、慢慢尝试、磨炼变强后打败boss的超级成就感(完完全全的缺点)——原本来说,平铺巨大、量大管饱的地图本来应该是优点,但这些缺点的加成下,冗长的流程也只是更多的折磨,比起魂1 都是不少的倒退,当然,99上限能移动使用回血的滴石和双持系统确实不错,但是瑜不掩瑕,人物手感玩起来像屎——相信我,魂1的不死人玩起来都舒服很多 还记得这游戏前期就能见到作为魂系祖传武器的月光大剑,但其实那也只是形似,细节、内核完全不一的仿品(苍月大剑) 真的月光大剑,你得看攻略,吃完前期的屎,到二周目才拿得到 很多人说玩到后面就好玩了,但更多的人根本就不可能有动力玩到后面 退出游戏前见到的,也只是那把假月光 也许真的月光大剑是有吧,但拿不拿得到我也已经无所谓了 因为这游戏,我不好说它玩起来是难,因为它玩起来更像是吃屎 血源的科斯孤儿,魂1的马格努斯,只狼的怨恨之鬼,只要认真练习,熟悉出招、认真观察,熟练后就能通关,不止打完boss后的奖励,现实中玩家自身也能获得极其巨大的正反馈 魂2的boss几乎完全丢掉了这个内核,你不需要努力提升什么操作意识,因为boss战几乎用不到这些东西,只需要刷魂加点强化武器加数值,然后想想怎么面对狗屎一样的、堆在你必经之路上的小怪群——因为你的角色是加完适应力也轻微残疾,血条大多数时候不满,弹反弱智,软锁概率丢的游魂,拖着这样残疾的角色,怪一多你再强也依旧是把你当皮球踢,然后再你好不容易打完后,迎来一场没什么太大起伏的boss战,这就是你在这个“丰富”的世界上大多数时候的旅程 憋闷、吃屎一样的体验 我讨厌吃屎 这游戏第一次让我产生了玩一部游戏是在浪费时间的感觉
great game! I understand why people dislike parts of it, but in my opinion, the good massively outweighs the bad
top
After over 150+ hours of playtime in DS2 I can definitively say this game is another great entry in the dark souls trilogy. I will list all major issues I have with the game and then follow up with the pros. First off I can not understand why the developers made invasions such a big part of the game and do not even get me started with the hitboxes. It is one of the worst parts of the game in my opinion and they only add to the fire in New Game+. The estus takes way too long to actually drink and then fully activate. It is a nerf coming from DS1. This game has 2 of the worst areas in all of From Software history being Shrine of Amana and Frigid Outskirts. After beating DS1 and coming to this game almost all of the bosses in the first half of the game are way too easy. The DLCs really do carry in terms of bosses. The lighting in this game (especially Majula) is weird when compared to other games. Those are most of the gripes I have with this game. And now for the pros. I absolutely love the outfits in this game. There are so many great outfits with crazy aura that I can not choose a favorite. Bonfire ascetics were an amazing addition as they allow you to fight your favorite boss as many times as you want. While the bosses in the latter half of the game are well executed, they are safe. Not crazy innovative or breath taking. The variety of weapons and spells adds so much depth and replayability. The gameplay feels very smooth and fresh when compared to DS1. Solid 7.5/10 for me would recommend.
peak souls 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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