
DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 132.2Kreviews | 84% | — | $94.2M |
| $39.99 | 42.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2356 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
first game I played that felt like going to work
TOPZERA CARAI
ABSOLUTE CINEMA
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese*languages with full audio support
| $19.99−50% |
| 15.5Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
overall this game was good but i think iron keep and the gutter both took 14 years off my life expectancy
Peak Souls
aguacate
ага ♥♥♥♥♥ первый босс это ♥♥♥♥ управление
I don't hate it at least.
I hate this game. Before anyone assumes the same, here is a tl;dr: Dark Souls 2 is a game that's designed to be annoying with no reward. Seriously, I hate this game enough that I don't care about spoilers because your mind is constantly on survival mode, you don't even get to appreciate the lore or environment. At the end of your journey, you kill a tree blob that does like three moves in total. It's not even a challenging fight, and it's not even a struggle. It felt like I went through all these hardship to end up fighting a ♥♥♥♥♥♥♥ blob that explodes once in a while, and teleports. I know Dark Souls 2 is supposed to be a slower paced, lore heavy, and tests your patience and resolve, but the nature of the lore is already extremely obscure and vague, and that's the meaning of the final boss. But the entire game felt like unnecessary hardship just to "understand" the lore and the reward is something like "You understood the story" or "now you know better" and it feels like a sham. Once in a while I get to stop and look around the environment to enjoy and admire them. But each beautiful scenery reminds me of the ♥♥♥♥ I had to go through, and poisons the beautifully crafted world. I liked the game went for a more experimental and improved combat system compared to the first Dark Souls. More animations, fun to master combat, and learning them was great. Soul memory was interesting, power stance was amazing, bonfire ascetics is a great and unique option you have, and adaptability feels like a scam. There was no real memorable bosses, no enemes I had fun fighting, and no enemies I enjoyed fighting. Levels feels like constant ragebait, and enemies constantly annoy you. I'm not stopping anyone to play this game, but I do not recommend it. The only game I don't want to play a second time on NG+. And since there is no Steam Cloud save, I deleted my save without a second thought. It didn't feel like a loss, but it felt like relief.
The world is beautiful and I really enjoyed exploring it. Overall I had fun with the game, but I'd give it a 7.5/10. The movement feels clunky, the dodge system is terrible, and the enemy placement is just bad. Instead of being challenging, it often feels frustrating. I also hate the healing system. Why do I have to wait for the animation and then wait again for my HP to fill up? and losing max HP every time you die until you use a Human Effigy is just annoying. I still enjoyed the game, but for me it doesn't even come close to Dark Souls 1 or Dark Souls 3.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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