
DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 132.1Kreviews | 84% | — | $94.1M |
| $39.99 | 42.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2260 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is generally not fun but is somehow addicting...
this is just a seductive guessing game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese*languages with full audio support
| $19.99−50% |
| 15.5Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比起系列其他两作确实是最差的作品,堆怪严重,boss注水,后期地图缩水,以及反人类的操作手感和键位,但是仍不乏为瑕不掩瑜的佳作,有很多在fs后续没有继承的有趣机制,比如添火,滚水罐加火抗,以及有关火把的各种妙用和收集要素,此外dlc的地图设计也非常惊艳。 魂2尽管赶工严重,也还是三部曲中内容最多的一部,也是唯一一部让我在通关后,听到片尾曲时有一种”漫长的旅途终于结束“的感受的作品
Peak souls 2
黑暗之魂系列流程最长的一部,有很多有趣的创新,但是恶意过于浓厚,新人可能开局就被死亡诅咒机制劝退
THIS IS THE WORST SOULS GAME OF THEM ALL
我觉得是瑕不掩瑜的优秀作品,区别于1和3的宏大叙事,将故事的重心放在人身上,画面虽然不够精致,但却充满温暖,劣质的光影展现出的世界是别样的温馨。一路战斗,真感觉自己好像成为了这个世界救世的英雄,无论是多兰古雷格雨夜的走廊,还是龙祭坛足球队对我的致敬,甚至是埃斯洛耶斯与众骑士一同跳入深渊,以及最令人感到温暖的兄弟之魂,满满的情绪价值都给我带来了深刻的印象,甚至在最后,如蜜以及各地都还有众多健在的NPC,数量可以超过13之和! 另外,三个DLC真的诚意满满量大管饱,虽然1和3都有点恶心,但是地图设计比本体要强很多,当然还有武器装备种类丰富等等一系列优点就不赘述了。 缺点上,弱引导,藏篝火,仇恨联动...仔细想想倒是也不少,不过都玩魂了感觉早已习惯,就当它是古村设计的小巧思算了。 总之体验上是相当满意的,有一定的重玩价值(比如收集和暖暖,多周目怪物配置的变化等等),但是不够有深度(BOSS战都太飞舞了,感觉还没1难)
JUEGAZOOOOOOOOO
Dünyanın en iyi oyunu. Underrated af
they'll never make me hate you. thank you, dark souls 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.4K | 77% | $24.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $98.4M | 155.3K | 92% | $39.99 | |
| $41.7M | 46.8K | 88% | $39.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $935.4M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.4M | 64.9K | 49% | $49.99 | |
| $96.8M | 64.6K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $90.4M | 105.7K | 86% | $39.99 | |
| $98.4M | 155.3K | 92% | $39.99 |