
Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not sure what this game is like in its vanilla state, but the community has done a bang up job of maintaining it. Running with all the quality of life and restoration patches, this game looks great, runs even better and plays like a dream. I can now see why this game is one of the classics of the immersive sim genre. If you give this one a go, definitely install and use the community patches and updates -- including the excellent mod manager. I can't believe I slept on this for a decade. Absolutely worth 10 bucks are you fn kidding me?!?!
I wanted replay this one. My mistake. Probably good at the release date...but today? the visuals aren't that bad even now if we put it to max. There were many good ideas, but, poorly done. a pain to finish the game, really. worst point? Bad gameplay, very bad gameplay, horrible gameplay. unresponsive, bugs, weird hitbox, not accurate jump and moves. lot of very dark place so you can't see where you are most of the times. Hard to progress and this is NOT a soul game. you die far too easily even against trash mobs, without any feeling you make progress. The character building is kind of useless, not making you that stronger at all. Need a full remake or only to be play by people very patient who like old games. At leats an official cheat console is available in game, without it i wont have finish the game....too hard. I wont do it again, this game is too hard and not that fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't believe I hadn't reviewed this game before. It's one of the greats of the source library and I hope we get another just as good someday, maybe for Source 2. It encourages so much creativity and experimentation, has a badass storyline and honestly is just a very polished experience. After going through the main story, I had fun using mods to enjoy cut content and test the game's limits. I wiped out every mortal soul in Stonehelm before moving on, pinned an immortal Arantir under a portcullis and humiliated Aratrok Shadow of Mordor style. I didn't even need to kill him. Name a modern game that gives you that much freedom. I'll be waiting.
sıkıcı
spoko gierka
слишком лёгкая, в остальном кайф.
Давным-давно, инди-студия разработчиков под неказистым названием "Юбисофт", как команда, которая ещё могла под своим крылом взрастить неокрепшие умы юных энтузиастов, подавала большие надежды. И хоть искусство её покорения гейм-индустрии было велико, ей предстояло ещё многому научиться. И благодаря этой игре в 2007 годы я (БЫ) поверил, что "Arkane Studios" спасут мир. Геймплей: как если бы на трёхколёсном велосипеде прокатились Дизонорд, Квэйк и Скайрим, родя общего ребёнка (в стране с разрешённым многожёнством, кто "папочка" в этой истории - решайте сами), а в ясельной группе лучшим другом этого чада был Дарк Соулс (второй, первый бы от дома до садика недобегал, потому что, бл?ть, не по-мужЫцки это - костры ближе к боссфайту ставить, не трайхардовски). Графон: пiзд@тый. У кого нарекания есть - идите, не знаю, в Breakpoint поиграйте, да г0вна поешьте. Сюжет: что-то от SpecOps: The Line. (ха-ха, наипал, но вайб прикольный) Рекомендую: не всем. Зайдёт всем. Никаких противоречий, одна софистика.
The first third is recommended. The other two-thirdsOHGODENOUGHWITHTHESPIDERS
For a nearly twenty-year old game - a short one, my twelve hours is probably standard for a playthrough- Dark Messiah is the right mix of mechanics and complex sections for an RPG. The kicking mechanic alone is fun -forget FUS-RO-DAH! And you can set your arrows, and objects, and bodies, on fire -if you don't want to just ragdoll your enemies. There's plenty of climbing, and swimming, and hidden places to find. But getting to those secrets can be fatal, you'll take many a wrong step off a high perch and miss that rope or chain. There's not a lot of lore, though, and a relatively small selection of weapons and armour, dependent on you chosen skills. The game is very linear, with only three or four choices towards the end. Enemies are hit sponges and you're fairly soft: straight up whacking at monsters can be tough, use the environment. YES, the game needs a few tweaks to get it working on modern systems. YES, it is well known for crashing. BUT...Dark Messiah has kicking. It has personality. You can use your imagination. If you want to clear your gaming palate between playthroughs of Skyrim and Assassin's Creed, this is one you might want to try.
говно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $102M | 117.1K | 89% | $49.99 | |
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