
Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
toujours aussi cool
tó
6/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EInfach ein Klassiker! Gut gealtert!
why did she buy this
Much has been said about this game. It is a strange kind of immersive sim, as much you should not expect level design with multiple paths (not even a single air duct), but instead multiple ways to approach combat. The combat is very unique: you have physics based magic, stealth attacks, a good variety of weapons and the famous kick. From the tutorial onward, the game makes it clear that combat can be broken down into countless possibilities. You can kick enemies into spiked planks or off cliffs; trip them and finish them on the ground; freeze them solid; or use telekinesis to blow up an oil jar near a fire pit and watch orcs go up in flames. Dark Messiah through it's 14 or so hours ask you to play not as a hero, but as a dungeon master, looking to your rulebook and asking yourself "ok, what I'll throw in this fools this time?". It's amazing, nothing after it hit those exact notes - in a triple A scale and scope Avowed kinda tried, I guess, but it falls short.
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Do not buy. Doesn't work at all.
Still holds up as one of the best action-rpgs ever made.
Jank-ass game that depending on hardware crashes more than it plays. Calling the story vanilla is insulting, this ♥♥♥♥ is water. Combat is a bit janky, but was innovative for for its time. It uses a four-direction power attack system based on player movement, which can be used along with an extremely over powered kick to essentially trivialize encounters by pushing or slamming enemies into environmental hazards. The game doesn't excel in any specific area, but somehow manages to amalgamate all of its different parts into a stupid but enjoyable fantasy cheese fest.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $102M | 117.1K | 89% | $49.99 | |
| $2.6M | 10.9K | 80% | $9.99 | |
| $313.9K | 2.6K | 88% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $30.9M | 97.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $698.9K | 4.5K | 97% | $5.99 | |
| $699.1K | 1.7K | 54% | $19.99 | |
| $698.8K | 1.6K | 56% | $19.99 | |
| $698.4K | 2.9K | 73% | $7.99 | |
| $697.8K | 679 | 63% | $24.99 | |
| $700.3K | 581 | 69% | $39.99 |