
Dark Light is a post-apocalyptic cyberpunk action-platformer with intense hack'n slash combat. Explore the unknown, enhance your abilities with cyberwares, and face off against supernatural entities to seal the Dark Void and end the eternal darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.14/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.34−45% | 622reviews | 78% | — | $266.6K |
| $9.89−45% | 617ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not a bad game, per se, I just didn't really enjoy my time with it. I booted it up a few times, and just haven't been able to get myself to boot it back up in over a month. Guess it's time to uninstall.
old school meets new school
E divertido, mas é interessante que eles "buffem" os bosses, não sei se foi minha build que fiz mas tava derretendo eles.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
| $10.19−40% |
| 19ratings |
| 74% |
| — |
| not modelled |
| $16.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game highly recommends a controller. No controller I own seems to work with this game. I'm playing on an m1 Mac. The game crashes (or freezes) frequently right upon startup, as well as frequently upon loading a game. Refunded. Buyer beware.
Pros: Pretty game cons: Near useless quest tab, jank, basic bxtch combat, UI, jank will never touch this again. Developer goes straight to the blacklist.
👍👍👍
Dark Light has been under my radar for years. Even when on discount I didn't buy it, I dont know why. Perhaps it was that feeling of "jankiness" that sometimes is a hit or miss on some games. And then I buy it. And, you know? Is janky. But the good type of janky. Something that I really appreciate is that the character movements are precise, fast and intuitive. Is not the type of game that turns platform gameplay in a real hell. The combat is fun and gives enough room for experimentation. You can go full melee (the fun way) or ranged, or a mix of both, or go full on skills. The challlenge is ok. Feels like a balanced soulslike. Boss can felt overwhelming but that is the initial impression. Sometimes you can even tank them. Also I think Dark Hunter-07 is a badass. Looks like an explorer of the deep abyss. Is like a mix of Hunk from RE and The Assassin from "Mad Dog". Simple, basic but perfect for this world. A cool design.
É um bom jogo mas é muito obvio que é a primeira vez dos desenvolvedores se aventurando de maneira profunda na ideia de um "metroidVania' - Muitos elementos são extremamente rasos para justificar tentar utilizar eles. É arbitrario a escolha de estamina pros ataques, tendo em vista que o combate é muito mais focado em combos que qualquer outra coisa. O jogo tem belos graficos, mas a historia é, assim como muitas mecanicas, Rasa. Sem contar escolhas de game-design duvidosas em sessões de Plataforma. Eu diria que esse jogo é uma boa forma de se aprofundar ou desligar a cabeça. Mas não terá muitas vantagens aqui. Houve uma tentativa de criação de build, mas tudo que vocÊ precisa fazer é upar Agilidade, Dobrar com Armadura, e espamar o disparo da segunda arma que você compra na loja e tudo morre. Inimigos dropam muita munição. O sistema de quest não existe praticamente. É um jogo muito simples pela promessa que se dá. Então tenha isso em mente.
Bom jogo
Its fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $266.6K | 675 | 80% | $9.99 | |
| $266.6K | 714 | 70% | $14.99 | |
| $266.8K | 2.3K | 90% | $3.99 | |
| $266.8K | 1.5K | 84% | $9.99 | |
| $266.8K | 843 | 74% | $14.99 | |
| $266.9K | 562 | 90% | $19.99 |