
Hunt the monsters that swarm the Dark Hunting Ground, collect the spoils, develop your skills freely and wisely and fight to become the strongest hunter!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 9 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good at scratching that itch of gearing/building a spec Lots of QoL stuff, including free respecs, build presets, solid lootfilter, training dummy, autopickup, autosalvage, lots of crafting options and more Big inventory (like 300 slots or so), plus a big stash if you want to keep stuff for other builds Personally just made a new save for every build i wanted so i ended up filling all 8 saves just to try most of the things i wanted 3 skills of your choice, anything can go with anything (for example bear with a shield, or ranger with summons, if you want to) "Slates" are modifiers you can apply to your skills adding or changing them in different ways, including things as more damage, projectiles, and even automation Relics to either add powerful effects, like crit damage penetrating mobs resistance, or changing skills from one form to another Talent tree for every spec (even though most look similar) with 2 milestone talents each (later on 2 different ones can be unlocked, per spec) Things unlock basically every step of the way until endgame where you can minmax your build (theres drop exclusive items too but theyre not needed even if you want to 100% all content) You can also afk farm mats for crafting if you want to Theres only 5 bosses, but they also get more attacks the more you progress up the difficulties, and thats fine Ps. recommend adding the druid DLC as it adds another tree + skills (and items) to play around with
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, Japanese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Polish
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
surprisingly good and complex. be mindful that's it's not really an idle, it's more of an rpg that you can automate later on (like 5-10h deep, and at the beginning it's only to farm mats and currency)
This game have worst of the worst Base i even seen after playing a lot of games 50k h +. Half of my game time i spend looking for what i can upgrade and every time i enter base my mind burning from confusion. Beside that it is somewhat good game to play. Good enemy skills. Good player skills.
Fun in the early game but quickly become grindy. Late game abyssal eye crafting is straight up one of the worst crafting system I have seen in a game. No recap on death, you don't know what kill you and why. UI is clanky at best and an eyesore at worst. I really liked the theory crafting but it's too much limited, lots of combinaison aren't late game viable and it's a shame. Edit after more hours: I now crash regularly when leaving the game
嚎玩,作者什么时候出新作
希望作者更新更多好玩的内容
前期閃招遊戲 中期流派遊戲 後期掛機遊戲 各階段體驗都還算不錯 但就是後期流派成型後優化太差 FPS剩下20是常態(雖然也不需要閃招差別不大就是
超好玩。
LOL
absolute blast
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $245.4K | 412 | 80% | $34.99 | |
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| $245.3K | 428 | 80% | $14.99 | |
| $245.4K | 423 | 69% | $19.99 |