
Step into the world of Terrazael and lead soon-to-be legendary heroes in a quest to restore a land fractured by broken oaths, reckless wars, and untamed magic. Fight back in turn-based battles, manage character relationships, collect dangerous artifacts, and hopefully restore the world...
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 22 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Terrazael. A world torn apart by oathbreakers, warmongers, and wielders of forbidden arcane secrets.
A world on its last strand of hope brought to its knees by a Calamity centuries ago that tore down its mighty civilizations. Petty kings rule in place of grand emperors of old that wage fruitless, ill-advised wars picking over ancient ruins like glorified scavengers.
Lead a team of four students in the Brookstead Military Academy, who are shut down on the mysterious orders of King Varic. The ruler of the Kingdom of Delia is preparing to break a millennium-old treaty and Brookstead students make for fine cannon fodder... However, these four soldiers are destined for more than just acting as unwilling meat for another grinder.
They may not know it yet, but they will make their mark on history.

Lead soldiers into the fray across a world torn apart by endless war and magical cataclysms.
Fight through hand-crafted, turn-based combat scenarios spread out across 28 chapters, as rookies become veterans.
Test your tactical mettle. Maneuver, attack, break through, and - maybe - turn the tide of the war.
Engineer the rise of legends, from a pile of raw conscripts to a band of mythical heroes.

Carefully nurture your squad to ensure survival through long bouts to make a difference in a seemingly hopeless world.
Assemble the squad from 30 playable characters, with their own background, personality, and motivations, then train them and pick from 54 distinct classes, with their own iconic attacks and skills.
Outfit each team with hundreds of weapons and spells, from simple blades and missiles to ancient, eldritch artifacts that produce world-ending magic.
Defeat doesn’t mean permadeath, but there is a price to pay: Every time a warrior falls, it means a grave wound, a stat penalty, and weakening your squad.
Hope is a rare commodity in a world ruined by Calamity, good thing these heroes are filled to the brim.
Defy the fates and make a difference as the head of this unlikely band of heroes.
Watch characters bond together on the battlefield and their relationships evolve through 400 individual conversations.
Remember: Any hero can make a difference - if they live long enough.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
続編の評判が大変良く気になっていたのだが日本語未対応ということだったため、それならばということでこちらに手を伸ばした。 結果、シミュレーション部分は相応に楽しめたものの、ちょっとがっかりな内容だった。 とにかくストーリーに惹かれない。 翻訳の問題も随所に感じるが、根本的なシナリオ自体が稚拙であることは疑いようがないだろう。 中盤にて物語上の重要キャラが死亡するのだが、それを主人公一行が乗り越える描写が薄っぺらで納得感がない。原稿用紙2枚分もないのではないか。 いわゆる「拠点」でできることも「回復アイテムの購入」と「キャラ毎4つある武器の強化」のほぼこの2点のみ。あと一応それぞれの親密度イベントか。 武器の強化といっても、命中重視のものを鍛えておかないことには戦闘の不安要素が増大するばかりで自分で好きなようにビルディングできている気がしない。 拠点でできることが極端に少ないため、ユニットをどう育成しようかというSLGの楽しみを感じられなかった。 ただ、まったく楽しめないかというとそれは語弊があり、クラスチェンジと得られるスキルによって差別化は可能だし、クラスも豊富でそれぞれに成長率も違って良い。 この辺が「シミュレーション部分は相応に楽しめた」という評価の所以。 戦闘シーンの演出は非常に凝っており、キャラクター達も特に女の子はビジュアルがいい。 仲間になる人数は多すぎるくらいで、キャラロストもないもんだから後半は誰を出撃させたものか贅沢に悩む。 間違いなく光る部分はあるのだが、総評としてはセール以外で買うのは勧めないといった所。 3の発売も決まったので、これから2を期待半分でプレイしたいと思います。
Decent Story, sure predictable but i still very much enjoyed the game. I loved the animation, the cool ass weapon names, move names, animations, level ups. The only thing I kept thinking to myself was that I wish the back to back hits had their own animation versus the same animation twice for style and to speed up combat a teensy bit.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
got scammed into good'ol influencer sponsor marketing hype train. had so many control issues at launch, years ago. very soured initial impressions. Updates since then could have resolved some if not all, but already passed refund window.
I played for the tactical battles, unit makeup, classes, and other customizations that made it fun. I played a 10 man group the whole game on Hero difficulty for fun. Beat it in 33 hours easy. One thing I would say is there are so many characters and options it was overloading. That's why I picked 10 and stuck to them. Really pay attention to your composition and make up, armor, attacks, skills, role and play the field correctly. I had permanent injuries on so I couldn't really afford to let anyone die. Fortitude is the single most important stat or you will be deleted by magic users. Have fun!
8/10 game, definitely recommend but it has its flaws. As a Fire Emblem fan this game definitely caught my eye when I first saw it, the inspiration is obvious, and that's not a bad thing, because this game definitely delivers. Some of the flaws of the game don't really impact the experience cause they are little details but other ones can sometimes be frustrating. [b] Gameplay [/b] The game is definitely something you enjoy if you like tactical games, it has the typical FE leveling of class change at level 10 and 30, but since every character has a unique ability, it's really entertaining to see which combination of tier 2 and tier 3 classes will be best. There are 6 base classes and each of them can upgrade into 4 different tier 2 and 4 different tier 3 classes, a really great thing is that it's not linear, so if you pick tier 2 class number 1 you don't need to pick tier 3 class number 1, you can pick tier 3 class number 2 and there's no restriction, that's definitely positive since mixing classes can get you very interesting and powerful combinations. The combat in itself is good, like other tactical games you move the character on the grid and then you choose to attack or do something else, and if you attack the enemy will counterattack. One of the biggest flaws about the game is its maps, a lot of them are really frustrating and seem really on the enemy's side, and others are cheeseable in really easy ways, which loses the point of having a hard battle. For example, [spoiler] I've just finished the game, and on the last battle against the final boss there's a really easy way to exploit it so that he just doesn't attack you, and it's not something you actively try to do, it just happens playing casually (cause that's how it happened to me) if you put 4 characters surrounding him (I used Cia, Bianca, Caius, & Fenton) he just won't attack any of those units, and you can use an archer with 3 range (which I had 2, Rose and Sophia) and he can't counterattack them, so you can just spam both of her attacks and have no risk. [/spoiler] Even though you can cheese the map, it has two really cool gimmicks, and it's not the only map that has it, the maps have a lot of variety on the design of the map itself and on the objective, cause there's a lot more than just: "kill all enemies". [b] Story [/b] Definitely the weakest aspect of this game, at the start you think it's gonna talk about a war, but then it changes the plot and it's not only about the war. Sometimes I found myself lost in what the story was saying cause it didn't really feel connected or it felt out of the blue. Another somewhat weak point about how the story is explained is that there's no voice acting of the story itself, and I wouldn't say it is exactly a weak point, but sometimes it can feel like too much reading, especially cause the bonds are like that too. The bonds are the little stories that develop when you use 2 characters on the same map, it gives you more lore about them and they're really fun, sometimes it can be obvious what they're gonna talk about but some of them have really good twists which makes them really worth it to read. [b] Art [/b] In general this game is really pretty, I really liked the backgrounds even though they weren't a major thing while playing. The character sprites were really good too, and the map designs were pretty too. But the attack animations were just on a different level. Each class has 4 weapons, and each of them has a different animation when attacking, but the thing is, you can level up each of those weapons, and every new tier brings a new animation + some of the weapons have special colours when hitting a crit. And some of them even have unique animations when dodging, which just makes it better. But there's a really small thing that bothered me, and I saw it too many times cuz it was with my favourite character (or at least I only noticed it with her). When Cia is on her duelist class and she hits a crit, there's a single sprite of armor that will not move. It's not something big or something that hinders the enjoyment of playability, and it's so small that probably nobody noticed when testing the game, but I noticed and it bothered me XD. There are no cutscenes in the game, just sometimes a special background on really important parts of the story, it's not something bad about the game. [b] Sound [/b] The music was good, nothing that I will carry with me forever but enyobale to listen to while playing. The sounds of the weapons were really cool, but some of them are just extremely loud for no reason, I had to play the game on low volume because of it, and if I just took down the weapon sounds the normal ones won't be hearable and the loud ones will sound normal. [b] Characters [/b] I think the characters are very charismatic and have a lot more to them than it may seem at first glance. Especially with the bonds you can get to know them really well, and even though some may fall into some stereotypes, I think they are amazing. A lot of them seem like the have a parallelism with real life problems or positions, and I think it just adds to the game. There's a lot of variety between them, even if they're on the same class, which might make it seem like they would be similar in personality, and it's easy to feel related to some of them because of it. Overall it is a really fun game that sometimes can frustrate you a bit but it's still an amazing experience. Definitely recommend if you like tactical games or if you're a fire emblem fan. If you're not in those categories but still wanna try out the game I do recommend it anyways, it's on sale lots of times so if it isn't at the moment you're reading this just wait a bit, it will be worth it I promise.
as a fan of Brigandine, what can i say, it bring my childhood memories
Fun game with replayability value This game faced criticism on release. As of now, most of these criticisms have been adressed. Strongly recommend.
中翻根本一陀,各種缺字翻譯亂翻 玩了幾個小時就受不了 玩的超痛苦
It's really a great game, clearly made with huge amount of care. I was somewhat concerned that this would be just 'Fire Emblem at home' when I first bought it, but I think in certain aspects, Dark Deity easily surpasses it. I enjoyed the characters and story as well. It's a must-play for anyone who enjoys turn-based strategic games
哎,忍不住了,又臭又长,过多的角色,一股脑加入但是又没法施展开,打了汉化补丁依然错误的技能翻译,甚至怀疑有些技能被动压根就没有生效实装,哎。。。枯燥,越玩越难受,去2代看看
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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