
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.4Kreviews | 83% | — | $13.9M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
【无剧透】怎么说呢,前面几章体验感不错 。虽然剧情不算特别出彩 但挑不出错。再就是学裁部分那个开车的部分有点烦,我用手柄玩的时候车总是会跑歪导致蹭到墙,流程还长,声音很吵。最让我无语的是,最后第六章,真的恶意满满,这么说可能有点过,但是我玩的时候真的很不舒服,一边批判玩家,一边又圈着玩家的钱,为了体现第四面墙的设定剧情完全垮掉,没有逻辑,结局草率,看的我云里雾里。感觉单纯就是为了解释这个设计,强行设计的。简而言之就是想法跟不上剧情。单纯剧情为想法服务,嗯,个人观点,请勿深究。然后就是好好奇以前的高中生们呀。。。
симулятор свиданий с кокигомой , спасибо
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.7K | 96% | $4.49 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $13.9M | 47.1K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| — | 0 | — | — | |
| $929.2K | 1.6K | 93% | $18.99 | |
| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $429.2K | 1.2K | 89% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got to crack Kokichi i think
the first 1/3 of the game is good, 2nd 2/3s was ok, last 3/3's were entertaining. by all means, the ending was a terrible conclusion to the series but it was nonetheless entertaining. especially when [spoiler]junko enoshima is right the ♥♥♥♥ here[/spoiler]. like that gotta be the most stupidest and funniest introduction. also also, remove the monokubs. i always skipped their dialogue, [spoiler]even for the last trial.[/spoiler]
W game makes me sad 10/10 never playing again
very happy to have finished another danganronpa game I bought in 2017 whenever it released lmao. Not as good as the first two, but Kaito and Maki are faves
super sie bawie
[jhjiхорошоя игра Шуичи Сайхара топ и лучшый гг в отличие от мокото и хаджиме которые бесполезные а шуичи топ только его девушка плохая некрасивая беспалезная а так щеще его подрга маки харукава тоооооп я люблю этьу игру тут Шуичи Сайхара у него др недавно был о паздравляем
bitti...
35,4 часа чтения
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.