
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 22Kreviews | 83% | — | $13M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩爱玩
[h1][b]Danganronpa V3: Killing Harmony[/b][/h1] [i]Important premise: the following review is based on my personal experience. Everytime I write a review, I try to be as objective as possible, in order to not let my personal tastes taint the objective quality of the product.[/i] [h1]Graphics[/h1] The graphics quality is, on the overall, in line with the expectations. The 3D elements show an heterogeneous level of quality (some less, some more refined). [b]Score: 7 / 10[/b] [h1]Narrative[/h1] Well calibrated narrative rhythm; well written characters and dialogues. This final chapter correctly manages to handle all the loose ends, and it addresses various topics in a mature, sensible and well-considered manner. The story guides the player without literally holding their hand, allowing him/her to reason freely when necessary, and providing well calibrated hints: not too helpful, not too cryptic. [b]Score: 9.7 / 10 [/b] [h1]Gameplay[/h1] The optimization isn't perfect: during the environment navigation sometimes minor fps drops were experienced, despite the game was played on a machine far more powerful than the recommended settings. Mouse and keyboard controls aren't explained and, without a controller, it is necessary to look on the internet for the correct keys to press. Exploring the environment can be a bit uncomfortable, because the camera resets its position everytime the player attempts to look up or down. [b]Score: 6.5 / 10[/b] [h1]Sound[/h1] Well done, clear sound effects. Impeccable and in some cases praiseworthy voice acting. [b]Score: 8.5 / 10 [/b] [h1]Music[/h1] The many soundtracks are certainly of high quality and they properly fit the various moments that unfold during the story. [b]Score: 8.5 /10[/b] [h1]Overall[/h1] It's the last chapter of the "Danganronpa" trilogy, that successfully manages to tie up all the loose ends as well as expressing the ideas for this final story. I definitely recommend to those who have already played the previous ones. Except for a few, mostly forgettable, technical flaws, this product is indeed of high quality. [b]Score: 4.1 / 5 [/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love the characters dynamic in this part of danganronpa
best game
The ending is bad... I just really hate the ending.
si
Шедевр
il finale è bellissimo, ma non si incastra bene con la storia secondo me, sarebbe stato bello se fosse stato applicato ad uno spin-off, ma SPOILER! dire che tutto è finzione, comprese le storie dei due giochi precedenti non ha senso, non ci sono stati forshadowing, non si combina con la storia e sembra semplicemente campato all'aria, per carità è molto figo il concetto e ripeto che mi è piaciuto, ma lo trovo inopportuno per questa storia. tralasciando il finale la storia è molto figa e certi personaggi sono strutturati meglio di quelli dei due giochi precedenti (vedete già kaede, rantaro, kirumi o ryoma che muoiono nei primi 2 capitoli, ma sono meglio di alcuni survivors degli altri giochi, come sonia, akane, yusuhiro.)
PEAK
Amazing game with Amazing story, characters, gameplay, music etc. it gets a bad rep among other danganronpa fans but it is still VERY good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12M | 38.8K | 96% | $19.99 | |
| — | 0 | — | — | |
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| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $429.2K | 1.2K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 41.7K | 97% | $14.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 6.8K | 91% | $49.99 |