
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.4Kreviews | 83% | — | $13.8M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jak 2 gra z tej serii mnie już zdziwiła wieloma rzeczami, to ta odsłona jest totalnym strzałem w dziesiątkę. Ciężko się nie złapać za głowę podczas grania i wchodzenia w głębsza fabułę. Jest to gra tak perfekcyjnie zrobiona, a fabułą tak dobrze napisana, że aż ciężko wchodzić w szukanie różnych luk czy rzeczy które można było zrobić lepiej, bo w tej grze po prostu nic nie ma do poprawy. Rozprawy są ekstremalnie trudne niż w poprzednich 2 grach, ale to właśnie dlatego są one tymi najlepszymi, które zmuszają gracza do odpalenia ogromnej burzy mózgów co każdy etap rozprawy. Mechanik podczas rozpraw jest bardzo dużo, co daje coraz to wyższy chaos podczas grania. Często zdarzało mi się podczas różnych etapów rozpraw się wkurzyć, gdy całkowicie stracić zmysły gdyż nad niektórymi momentami nie miałem bladego pojęcia jak rozwiązać, ale to właśnie powód dla którego męczenie się i leżenie bez żadnych pomysłów w głowie oraz sterczenie nad cała taką rozprawą przez wiele godzin jest tak naprawdę niesamowitym doświadczeniem. Każdy szczegół odkryty podczas zwiedzania wielu lokacji (nawet ten najmniejszy czy w ogóle nieistotny), czy chociażby luka w dialogu która początkowo nic graczowi nie mówi, może się stać największą zagadką przez większość gry. Wszystko się ze sobą łączy co tworzy plot twist za plot twistem. Niesamowity koncept. Co do grafiki gry, to jak na tylko 4 lat różnicy od premiery drugiej gry (który wyszła w 2012 roku na PSP), grafika dla tej gry się rozwinęła niesamowicie i jak na swoje lata produkcji (czyli mniej więcej okres 2015-2016, gdy premiera gry miała miejsce w styczniu 2017) jest ekstremalnie prześwietna. Sam się zdziwiłem jak bardzo twórcy zmienili wizerunek marki. Teraz krótko o muzyce, muzyka jak zwykle strzał w dziesiątkę i dobrze wpasowuje się w klimat gry oraz dobrze odwzorowuje daną sytuację. Znowu twórcy zaskoczyli nowymi niesamowitymi soundtrackami których chce się słuchać nawet po przejściu całej gry. Postacie występujące w tej grze, w porównaniu do poprzednich gier, są zdecydowanie tymi najlepszymi, najciekawszymi i designowo, i fabularnie, oraz także ich stan emocjonalny który mocno działa na gracza, oraz to jak pod koniec gry zmienia postrzeganie na każdą z postaci. Moim zdaniem to najlepsza gra z gatunku detektywistycznych visual-noveli. Bardzo polecam tą produkcję !!! Nikt z was nie pożałuje !!! :D
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.9M | 286.6K | 96% | $4.49 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $13.7M | 39.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 36.3K | 96% | $19.99 | |
| — | 0 | — | — | |
| $930.3K | 1.6K | 93% | $18.99 | |
| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $378.6K | 1.1K | 89% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Anoðer one of ðose games where I wish I could submit a neutral review. Let's start wið ðe negative stuff. Ðe class trials felt very padded out for no reason, comfortably taking 2 to 4 hours to get þrough, and at points just felt like ðe characters were born wiðout a functioning brain wið how much obvious stuff had to be stated explicitly, some of ðe solutions made very little sense, ðe hangman's gambit solutions were usually really weird words you wouldn't normally þink of, some of ðe murders were really convoluted for absolutely no reason, some characters were genuinely irritating, and some parts felt way too fanservicey to put it nicely, really could've toned down on ðat. Even wið all ðat, I would say I did enjoy ðe game overall as it was anoðer Danganronpa game and had everyþing you'd expect in one - murder mysteries ðat were, most of ðe time, fun to solve, now wið even more "minigames" in between, if ðat's ðe right word, some interesting characters, and a good OST. Ðe story was, as always, mainly somewhat confusing, and honestly, not really extra interesting or anyþing special, but assuming you've played ðe previous games and liked ðem, you'd already expect ðat and care more about ðe trials ðan ðe story anyway. Basically, wheðer you'd enjoy ðis game depends on how much you enjoyed ðe previous games in ðe series. If you feel like you've had enough wið ðe previous two visual novel / murder mystery games in ðe series, ðis one is probably not worþ it as, again, it does get irritatingly stupid and nonsensical at times. If you're actually looking forward to playing anoðer one ðough, go right ahead. Time it took me to finish on normal difficulty (for boþ action and logic): 43.9 hours
Il fait parti des rares jeux, d'autant plus narratifs que j'ai refait une seconde fois. Le jeu est vraiment bon et les personnages aussi. Probablement mon Danganronpa préféré.
angie and kaede cute
Great game BUT the ending is so awful i went outside for a walk and its 106 outside
сам дьявол посоветовал им сделать реальное казино в этой игре
Se acabó Danganronpa para mí. Voy a amar este juego y esta saga hasta el día que me muera. V3 en concreto es una preciosidad y sé que divide mucho a la comunidad pero yo lo único que puedo sacar en claro es que está hecho con todo el corazón del mundo, todos los temas que quiere abarcar están genial ejecutados y ese final le vuela la cabeza a cualquiera. Esta saga me ha acompañado por muchos meses y ahora que llega el momento de decirle adiós lo único que siento es que no me arrepiento de una sola hora gastada. Si de algo entiende precisamente Danganronpa es de hacerte sentir esperanza y eso lo ha hecho sin ni un solo problema. Nos volveremos a ver en 2x2, os echaré mucho de menos hasta que llegue ese momento. Definitivamente debí haber jugado a esto antes.
第六章真你妈的狗屎 小高和刚下班被货车撞出走马灯 想起20岁被霸凌拍成第53期真人秀 也是他野爹下跪53周年
This one is really hard to recommend. Let's get through real quick. Starting with the obvious, mouse and keyboard controls are completely broken in certain sections for whatever reason, it works with a controller though. Next, looking at mechanics otherwise, this is certainly the most polished of the mainline games and I appreciate that there is an area to practice the minigames. The decision to replace the memory mechanic with the lying mechanic is a bit questionable though. The story however is by far the weakest of the mainline games in every way. It suffers immensely from the Danganronpa typical writing flaws and the logic has left somewhere during chapter two and never came back. This is not to say it is entirely bad though, it does have its moments and I really have to respect how hard they tried to put in things that catch even people familiar with the series off-guard. I don't think many stories had me switch between "this is actually pretty cool" and "please let this finally end" so much, specially during the last chapter. Not going to analyze the ending here though - because spoilers, you know - if you like it or not is a personal opinion, but after seeing it, I get why so many people hate it. TL;DR: Only get this version, if you have a controller and really think twice, if you want to do this to yourself. If you want to, lower your expectations compared to the previous entries. The main appeal are new cases to be solved.
Maybe a lil weaker than 2 but still good. Twist seems divisive, i found it pretty entertaining.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.