
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.2Kreviews | 85% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, I had my fun with the game, my second Mecha game overall, but it was a nice chaotic mayhem! It had nice voice acting/interesting and confusing story/enjoyable WRECK THE ENEMY, and some big bot fights as well. But... felt a bit the same over and over after a while, but thats why this game isnt super long +/- 15h. Cutscenes were so so, but overall for a big discount I got it, was totally wroth it. a 7/10 from Catto! Wishing ya all a great time : ) Twitch - https://www.twitch.tv/mnjauthecat Youtube - https://www.youtube.com/@MnjauTheCat?sub_confirmation=1 Day of Streaming without skipping a day - 1591
Sarà anche un gioco vecchio, ma è invecchiato bene
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really really fun
建议全键手柄开玩,简化手柄不适合这游戏
It's good but would literally be a million times better if it had the iron-man inside helmet cam on the hud. The customization is good and it'd just be really cool to see your characters face inside the mech as you do stuff, maybe making certain expressions based on whats happening.
Diet Coke Armored Core
自以为是的制作人,德不配位的编剧。为了补少得可怜的地方boss单位沿用了一代的敌人,但是为了强调二代的外骨骼所以不沿用一代的重装甲,哈哈,太好玩了。从二代回来补一个差评
很有意思
Daemon X Machina is what happens if a shady man in a trenchcoat wants to sell you black market Armored Core. But instead you get Zone of the Enders. Story: So... the moon dropped a large chunk of itself on earth (hopefully somewhere over Brasil) and leveled anything in range. The Ground Zero for this event is the so called Oval Link, an actual real life PvP Zone (which confirms my suspicions for the game taking place either in Brasil our South Africa). There, several corporations use mercenaries to fight and those mercenaries are using mechs because taxpayer money has to go somewhere i guess. You are one of these mercs, taking on jobs and... uh... taking on more jobs. Yeah. Look, what i just explained to you was hidden between throwaway dialogue lines and research on TV tropes because the game does F*ckall to explain its plot. But that´s okay! As long as i can skip cutscenes of overdesigned anime people and get into action i get what i want. Gameplay: So, apparently this was supposed to be someone very own Armored Core, co developed by founders of that franchise. Never played that, but i did play Zone of the Enders and what can i say? They absolutely nailed it here. You are a large, bulky mech but you move with the precision and grace of a Jaguar hunting down some kids i dropped into their enclosure. Dashing between the ruins of civilization, you shoot your admittedly pretty cool guns like rifles, smgs and shotguns or use your melee weapons. Or screw that and throw cars at your enemy. How you design your mech is your thing. Transmogging is also an option if you want, how cool is that? Missions are pretty short however, ranging from a few minutes to mere seconds if you´re good enough. Yeah, maybe that´s a relic of this having been a switch exclusive game at some point. Not that i complain, after all i can finally play with an FPS count that´s not in the single digits. If Titanic Scion is The Phantom Pain, this game is Peace Walker. Dingo Egret/10
Ce jeux a du potentiel, mais sa reste beaucoup trop simple et répétitif. Pour les bon point, ce jeux a une bonne DA (direction artistique), une bonne bande son et une très bonne personnalisation de mecha, avec pas mal de pièce et d'arme a sa dispositions. Mais malheureusement, je trouve que malgré tout sa il y a beaucoup d'autre point qui pèche et qui gâche le tout. Notamment, les contrôle simple, trop simple qui globalement demande de garder la gâchette de tire enfoncer et puis finis, y'a pas d'esquive, de manœuvre a exécuter. Les armes, qui sont soit juste des skins différant avec un cadence de tirs et des dégâts qui change. Certaine que je trouve, qui ne sont juste pas jouable avec des ennemies qui sont super rapide donc impossible de toucher même avec le verrouillage. Et les cartes et les ennemies qui sont les même pendant 10h de jeux, avec seulement 3 gigantesque ennemie (j'ai croisé que sa en 10h). Je trouve ce jeux assez frustrant car il y a vraiment de quoi faire plus et j'aimerais lui donner plus de chance mais je m’arrête la. J’espère sincèrement que le prochain opus sera relever la barre.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3M | 4.1K | 85% | $24.99 | |
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| $1M | 727 | 80% | $49.99 | |
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| $8.2M | 22.1K | 82% | $14.99 | |
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