
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ロボットゲームは日本で生まれました。アメリカの発明品じゃありません。我が国のオリジナルです。 パワードスーツがお嫌い? ええ結構大丈夫ですよ、アーセナルはちゃんとした「ロボット」ですから、ますます気に入りますよ。 (正しくは外部装甲/大型アーマーとの扱いですが…。) Switch版にて80時間程度プレイしております。ハクスラXアセンブリロボットゲームで、ゲームとして十分に面白いです。 Switch先行とのことで、グラフィック面を補うアメコミ調のエフェクトですが、そこまで気になる点ではないでしょう。 機体のパーツ数も豊富で大型敵を模したパーツがあるなど、見た目ベースでのアセンブリの楽しさは◎ 倒した相手の武器を拾って戦うなどの遊びがあるのも○ 主人公以外のキャラクター性は好みにもよるが概ね○ ストーリーは× SwitchーPCでデータの互換性がある点も◎ 歩兵として戦うミッションがあるのですが、ゲーム性としては× フレーバー・雰囲気としては○ です。 カジュアルに遊びやすいロボットゲーとしては、評価高めです。 DxMにはDxMの良さがあり、他社作品とは異なる良い点を伸ばした次回作を… と、大変期待していたのですが…パワードスーツ(笑) ロボットゲームを売りの一つにしていたのにパワードスーツって 今更モンハンモドキ出すの、ガチで危機感もった方がいいって 厳しいって やばいって やっぱりサイズ感が人間サイズはねえ…ソソりませんよ
Blueprint drop rate is crazy low
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fun
Thang god you can fully customize the hud. The defualt hud layout has massive UI elements squished towards the center of the screen. I don't know why they made it like this and it would be unplayable for me if I couldn't change it. I completely removed the outer aim reticle ring as well, it's completely useless and takes up a ton of visual space. Other than that, once you start collecting the weapons and gear for your preferred build, gameplay is enjoyable. Skip all cutscenes and dialogue and you have yourself a fun mech game.
I played this game when it was on discount on Steam, my recomentadion is to give it a try if you like mecha simulation games. The game is a mission-HUB, where you always return to the garage before another mission (like 'Armored Core 6'). The backstory is told as anecdotes, small talks and chat logs between pilots, but you get most of its details near the end (also gives some explanation to the 'Mission Zero' from youtube) I recommend you playing it with japanese Voices, there are quite a lot of good VA (Voice Actors). The main atraction is the Mechas called 'Armaments' and the choise your pilot has to take some human augmentation at the cost of lossing their humanity, becoming cyborgs or full androids (Daemon). Many factions mercenaries fight for the 3 big companies but as the story reaches a certain point, it turns its focus to the mercenaries rather than the companies (A shame really). Your Mecha can be modified almost like one from 'Armored Core' series, weight is an important factor and also the 'target lock' before shooting. Bullets amunition are almost always the same from the start to the end of the mission, use them carefully. Femto is a nice way to introduce 'Sci-fi-Power Ups' to the mechas and give them someting like Psychokinesis from Gundam Series. Cleared the game with mostly a combination of light build and twin swords. The multiplayer part of this game is dead and it is a shame many good equipments a locked behind it. The 'secret shop' is quite good if you want to grind for the equipment but not nescesary. On each mission you can search for some stickers as collectables. If you want an alternative of 'Armored Core' and you aren't so picky about multiplayer components, give it a try when it is on discount.
[h1] 's good. [/h1] Fun enough gameplay. How you obtain loot could have been done better.
If I could play the game I would be able to give a proper review However I had fatal errors every time I tried to play (farthest I got was seconds into the cut scene after creating a character). Thoroughly disappointing, especially as I couldn't find a fix that worked.
Vou ser sincero: a história é bem confusa e mal contada. Muitos eventos acontecem sem uma boa explicação, personagens e seus objetivos são simplesmente apresentados, e o jogo tenta contar muita coisa nas entrelinhas sem desenvolver bem suas ideias. No fim, achei a narrativa abaixo da média. O conceito de mercenários é um dos pontos mais legais. Como você aceita contratos, é comum lutar ao lado de certos grupos em uma missão e enfrentá-los em outra, mostrando o conflito de interesses entre as facções. Pena que o jogo não explora isso melhor. A gameplay é ok e melhora bastante do meio para o fim, quando você desbloqueia novas techs e equipamentos. O maior problema é a variedade de builds: conseguir peças novas é bem chato, seja pela loja, pelo craft ou até saqueando outros pilotos. Felizmente, o jogo é fácil o suficiente para isso não se tornar um grande problema. A trilha sonora também é bem "hit or miss": algumas OSTs são muito boas, mas boa parte acaba sendo esquecível. No geral, DAEMON X MACHINA faz mais coisas certas do que erradas. Mesmo com missões repetitivas, ele não se estende além do necessário e consegue entreter durante suas 14–15 horas de campanha. Dá para ver que a sequência tem uma boa base para expandir as melhores ideias do primeiro jogo. Recomendo. mas espere uma promoção.
very robot, farming for parts is pretty ♥♥♥♥ tho
It's pretty fun. I'm not super into mechs so i didnt play it long but its easy to see why people like it so much
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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