
In this hack 'n' slash adventure co-developed with Tamsoft and Compile Heart, the 4 Goddesses enter an online fantasy game inspired by... themselves! Choose from 12 characters with unique playstyles and skills to fight in realtime brawls, customize with accessories, and play online with others!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.7Kreviews | 87% | — | $3M |
| $11.99−60% | 2.2Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
涅普很可爱,美少女贴贴很棒,就是不好玩,战斗画面依托
*i not approve*
Finally!!! It has been a while since I played an Idea Factory / Compile Heart game that I could actually recommend. They got really, really, REALLY grindy there for a while and there were fewer and fewer positive aspects of the game. Granted, this game isn’t perfect. There are a couple of technical issues, like the audio cracking. It takes a long time to load and sometimes the game gets stuck in the loading screen. Once I had to reboot my computer to fix the issue. Adding the long load times to the unskippable logos, it takes a full minute to start the game. Secondly, the AIs had issues. They would sometimes get stuck on ledges or doorways and they would never avoid massive attacks. This was a particular issue with the final Cheetah fight. There are some fights that you can’t deal damage until you break the enemy’s armour; however, the AIs would never concentrate on doing that, so it was up to you. They would sometimes use skills that dropped the boss’s armour by nearly half in one shot, but that would happen very rarely. It’s frustrating, not challenging. Speaking of frustrating, the bosses had way too much hit points and armour. This didn’t make the fights challenging, it just made them boring, especially since the AIs would almost never help breaking the armour. Another issue is the equipment upgrade system. Fully upgraded equipment will actually be stronger than the new equipment’s starting level. However, you will get new equipment a few levels before you can upgrade it, so it is initially weaker. There’s only 13 levels in the entire game, so you won’t even upgrade your final equipment until after you’ve beaten the main story. And even if you go after all of the post-game content, you will still not get the material you need for the best gear until after you get 100% of the achievements. Very strange. That said, it was still a very fun game with the usual Neptunia humour and fun gameplay without the major glaring issues. No frustrating crafting issue, no multi-day grind for a single achievement, no impenetrable mechanics that require guides to deal with, etc.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.1K | 85% | $24.99 | |
| $3M | 4.5K | 94% | $19.99 | |
| $3M | 5.2K | 86% | $17.99 | |
| $3M | 4.9K | 78% | $39.99 | |
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 7.3K | 86% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $514.9K | 1.4K | 88% | $14.99 | |
| $563.6K | 2.4K | 89% | $9.99 | |
| $738.8K | 879 | 82% | $49.99 | |
| $1.5M | 3.5K | 94% | $14.99 | |
| $1.8M | 3.3K | 94% | $19.99 | |
| $626.7K | 3.4K | 92% | $6.74 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 802 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo incrível da série neptunia!! Ele é meio curtinho mas muito dinâmico, a gameplay hack n slash me pegou de jeito desde o começo, quando normalmente a série neptunia trabalha com batalhas de turnos, foi um diferencial positivo. O desenvolvimento da história, inimigos e mapas é padrão da série, agradável num todo, umas repetições lá e cá mas o que me pegou nesse jogo mesmo foi a gameplay, o sistema de upar os levels também é mais divertido que os rebirths.. Outro ponto super positivo é imagens inéditas das nossas CPUs, com skins de rpg e muitas cutscenes diferenciadas, com certeza esse jogo é um aditivo positivo pra série.
Эта игра сложнее дарк соулса
还行,放了很久拿起来通关了,战斗系统数值做得不是很难,不过用键盘打基本放不了技能就很奇怪,明明训练时候能放,大地图里打时候就不行了,全程平A+Q和鼠标左键平推过去,很难受
Я вообще не знаток нептунии, это первая игра моя (и полагаю последняя?) + Фансервис и легкий юри. bounce bounce. + Хорошая английская озвучка (правда заранее выставьте bgm на 30-40% а то в прологе меню не доступно, и музыка сильно заглушает голоса) + Пародия на ММО новеллы - Не самый лучший порт на пк (ну или оригинал такой же кривой). Клаво управление придется переназначать самому. типа точно не помню но меню это таб, прыжок это толи K толи L, там же и поднять/взаимодейстовать... Очень лениво!!! Ну хотя бы мышку подвезли, но кмера почему то не крутится на 360 через колесико, нужно через num цифры менять угол полный... В общем видел и хуже, но и похвалить не могу. - Прошел только пролог, но уже понял, что боевка будет "веселой". Лови врага в прицел и бей. Десять из... ста. Хз чего я ожидал... боевки что будет если уж не как настоящая рпг, то хоть на уровне ММО аналогов? Ну видимо дно пробито! Эх... Лучше бы это был пошаг или чисто визуальная новелла В принципе по скидке игра стоит почти ничего, так что можете попробовать на свой страх и риск
опять 100 часов гринда. Нужно покупать СтимДек иначе не осилю всю нептунию
I remember buying the game shortly after it came out. I loved it then, and I still like it now. There are a few bugs and issues to be sure, but if you like the traditional four person party style rpg then it might be good for you.
Got all achievements, grindy but more of a chill grind. Some parts are very repetitive, but again it’s more of a chill grind. Not a long at all game either so I’d definitely recommend it if you’re a fan of the series. Surprisingly I didn’t experience any glitches or bugs that most people talk about. Overall, this spinoff is definitely one of the better ones.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.