
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool
社会意义大于游戏价值,玩法内核大于实际乐趣
还挺爽的,有一种视奸别人的快感
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
在2026年这个AI飞速发展的时间节点上,玩到这样的一款游戏,真是令人大受震撼。还会不会有续作呢?没有全网公敌3玩我要死了!
良好 (素质:7) 总体还凑合吧,各种意义上的糙,两代玩下来2代游戏性上要好很多但在最后的章节有点烂尾,我还玩过类似的游戏,有真探,还有疑案追声,本作的套路还是太简单了,操作太相似了。
故事很精测,设定很不错,就是主要是复制粘贴程序化操作比较枯燥
[h3]黑调的低客有多可怕[/h3] 游戏背景故事和剧情不错,玩法类似一般解谜游戏,就是在不同平台上收集线索并推出事件全貌,由于有泰坦公司的[i]高科技[/i]加持,本身不需要困难的黑入工作,只需要调查即可,所以比Hacknet更好上手——虽然信息获取手段不多,但玩起来还是挺过瘾的,不同章节之间层层串联,有意思的游戏。
1
玩法很新颖,打折可以玩,流程比较短。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 3.7K | 92% | $29.99 | |
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| $3.6M | 14K | 78% | $17.99 | |
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| $3.6M | 11.4K | 84% | $12.24 | |
| $3.6M | 11.5K | 93% | $9.99 |