
Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Aug 12 → 98.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 112.1Kreviews | 96% | — | $64.5M |
| $32.99 | 21.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3034 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pft,igt
I picked this game up for the runs, hoping the base building would be light or optional, but instead fell in love with my little community of followers. Fun game. Great art. Awesome gameplay loop.
5/10 提示:本篇评测充满了偏见和拉踩 咩咩启示录你真是被D社的发行救了,这样一坨售价高达120元的巧克力味屎居然能有如此多的销量 饥荒只卖24块钱,内容量差不多是你的十倍 等我气消了再来写对于玩法设计的吐槽
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.7M | 95.5K | 84% | $39.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $63.8M | 83.7K | 85% | $39.99 | |
| $63.7M | 46.5K | 91% | $63.99 | |
| $63.7M | 82.7K | 93% | $39.99 | |
| $65.4M | 140.7K | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.2K | 17 | 82% | $29.99 | |
| $50.9K | 167 | 100% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $725.7K | 908 | 75% | $24.99 | |
| $206.1K | 421 | 86% | $14.99 |
Every market we collect.
Latest in each market: best RU #17, worst US #97 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Arabic +2 more
| $24.99 |
| 4.6Kratings |
| 88% |
| — |
| not modelled |
| $12.49−50% | 484ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Devs can't just make an official linux native port and blocking fan ports just because they hate linux so you won't be able to normally play this game on igpu or weak devices
Um jogo que me surpreendeu, conheci ele por acaso pelo ps5 e fiquei tão vidrado nele, que mesmo jogando á 30 fps com quedas, ainda assim consegui o feito de jogar várias horas ininterruptas, fiz questão de comprar na Steam e fiz questão de fazer o 100% + insígnia, mereceu cada centavo meu, total respeito á esse jogo indie que superou qualquer expectativa minha.
peak game 10/10
hjhjhjh
I genuinely thought this game was going to be straight BUNS. Based on the games I usually play, and hearing everyone compare it to The Binding of Isaac (a game I honestly didn't enjoy), I expected to refund it in the next 10 minutes. But man... I was completely wrong. Playing Cult of the Lamb actually opened my mind to entirely new genres I never thought I'd like. What makes this game so addicting is that it's essentially two completely different games fused into one: The Dungeon Crawler: You have the classic roguelike side where you're hacking and slashing through unpredictable dungeons, slaying bizarre bosses, taking out mobs, and hunting for loot. The Cult Simulator: Then you step back into camp and you're managing a full-blown cult. You have to take the resources you scavenged from the dungeons or generated right in your village to feed your followers, build them shelter, and construct new facilities. Everything you build helps generate more resources, all serving the main goal: raising your followers' faith and loyalty to make you stronger. The brilliance is in how both halves constantly feed into each other. Just when you get tired of crawling through dungeons, you head back to care for your cult. Just when management starts feeling cozy, you go out on another crusade. If you're on the fence because you don't usually play roguelikes or didn't like Isaac, give this one a shot anyway. It turned a complete skeptic into a believer. 10/10 — Would force a follower into eating poo again
pl;liuytyui
El contenido es pura herejia sangre y rituales
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.