
A short incremental game about sacrificing all your cult followers and collecting blood to awaken the devil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about sacrificing all your cult followers and collecting blood to awaken the devil.
Sacrifice your followers and collect as much blood as possible (or through other ways)
A lot of upgrades & pacts to choose from
Reincarnation resets your progress and also provides you with new game mechanics to boost your progress.

Unlock mechanics that give you a massive boost.
Average playtime of about 2 hrs, with a definite ending and also an option to continue with your current progress after the ending.
Genres
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
악마한테 조공을 바치고 나중엔 천사도 죽여서 바치는 게임. 아타리식 도트가 은근히 또 차별화 요소기도 하고, 게임 자체도 무난하게 나쁘지 않았던 거 같습니다. 지금와서 생각하면 3천원이라는 가격도 깡패네요. 크게 모난 점도 특출난 장점도 없어서 적을 말이 크게 없는 느낌. 재밌어요.
Игра доказывает что сатанисты слабы, ведь их предводитель не может выдержать падения с высоты третьего этажа. Игра не долгая, не сложная, достижения на изи выбиваются. Графон очень простенький, но приятный, напоминает ретро игры
Easy 100%, not the most interesting but not super long.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
核心玩法枯燥乏味,就是一直撿錢+換錢 還好作者也知道遊戲不太好玩,所以自動化很早就能開。 技能樹很小,就是個小樹苗。 而且技能樹上還設計一堆無用點位+衝突點位,基本上數值挺糟糕,尤其還有資源互相轉換的系統誤導玩家,簡直一團亂麻 系統之間也沒有什麼UIUX的配合性,本來在撿錢突然一個轉生就要拉拉霸,拉霸機外觀只是個UI就算了,還放角落,完全跟撿錢的操作衝突==(左下角紅綠藍框框就是拉霸) 另外撿錢也很無語,因為錢是從中心向隨機方向爆噴,有機率直接噴出螢幕外+被UI遮擋,拉滑鼠在我的4K螢幕上到處撿就已經夠累了,還要找錢在哪、有沒有噴出去... --- 但還是點個大拇指鼓勵一下啦,希望作者下次做更好吧~
信者を生贄に捧げて悪魔を召喚するのが目的のインクリメンタルゲーム ちまちまとしたところから初めてスキルツリーの強化をしていき、 最終的には画面が埋まるほど派手になる。 転生要素があり、クリアまでに数回転生する必要があります(可能になったら即転生がオススメです) また、放置要素は少なく、ほとんどのゲーム時間で忙しく操作するほうが効率よく進めます。 テーマは非人道的ですが、グラフィックがレトロなので問題ない インクリメンタルゲームとしては値段も込みで、良作なのでおすすめします。
Cute but very short and lacking depth
A very fun and short incremental game. I encountered no large issues or game-breaking bugs; in fact, I actually don't know if I encountered any bugs at all. A solid 7 out of 10! While it was quite a fun little way to waste away an afternoon, I do wish it were a bit longer. You want to prestige as early as it lets you, as each new mechanic drastically upgrades your progression. You sort of 'unlock' the rest of the game as you go, but don't expect to spend more than a few hours crushing this one out, as you can pretty easily gather all of the achievements and finish the main gameplay loop in just a couple hours. I think my total runtime in reality was only four or five hours; I walked away for quite some time to go do other stuff with it paused in the background. All-around, definitely worth the price tag, since I usually shoot for a minimum of one hour per dollar in terms of cost-to-play ratio.
Fun short little game, wish there was more progression, but definitely worth the buy!
A lot of things feel super sloppy, like a lack of any polish or even basic checks went into it. Why is the left holy circle a spawn area for angles and the right one isnt? Why do some skills show the new value on tab right after apply, and other don't until the next day? Why did "Break the barrier" unlock the skill extractor instead of the skill prestige upgrade? Why does the secondary prestige upgrade zero my resources, but not reset my upgrades??? Why are the prestige cost 2/2/3? Why even bother having unlock steps like that and baiting me into thinking having more resources to prestige might give me something? The game overall feels very unsatisfying to me. Maxed the two auto collectors before the first prestige and thought "nice that collects everything"? Too bad, that feeling ain't coming back anytime soon. After unlocking the first prestige upgrade they suddenly go all over the screen and there aren't any more upgrades for them. Feel like you could just let it run now anyways? Sorry, no way to auto restart. Also, there is a cap to souls! Makes you think you can't buy some upgrades until you have reached a high enough heart level to store them. It is only enforced at a start of a new day though, so you can byu more upgrades if you just make enough. It is, however, also only notified on the upgrade screen, so restarting from the main game screen won't show you any indicator. The limit is also insanely low. Finally unlocking the expanded skill tree! Oh, it improves the skill extractor, but it is super easy to reach the max required 65 skillpoints for the available skills, before even bothering to unlock the part of the tree. Also every restart feels like an awful slog. It was cute the first 2 starts...
内容也太短了吧 2个小时不到就通关了 看在独立游戏作者的份上就不退款了 9块钱价格也还好 勉强算一个简单版的挂机游戏
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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