
A short incremental game about sacrificing all your cult followers and collecting blood to awaken the devil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about sacrificing all your cult followers and collecting blood to awaken the devil.
Sacrifice your followers and collect as much blood as possible (or through other ways)
A lot of upgrades & pacts to choose from
Reincarnation resets your progress and also provides you with new game mechanics to boost your progress.

Unlock mechanics that give you a massive boost.
Average playtime of about 2 hrs, with a definite ending and also an option to continue with your current progress after the ending.
Genres
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Инкрементальная игра в лучшем виде. Простая, аддиктивная, короткая.
Está bien para el precio que tiene, aunque no inventa nada
O Cult Day!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bom
A lot of things feel super sloppy, like a lack of any polish or even basic checks went into it. Why is the left holy circle a spawn area for angles and the right one isnt? Why do some skills show the new value on tab right after apply, and other don't until the next day? Why did "Break the barrier" unlock the skill extractor instead of the skill prestige upgrade? Why does the secondary prestige upgrade zero my resources, but not reset my upgrades??? Why are the prestige cost 2/2/3? Why even bother having unlock steps like that and baiting me into thinking having more resources to prestige might give me something? The game overall feels very unsatisfying to me. Maxed the two auto collectors before the first prestige and thought "nice that collects everything"? Too bad, that feeling ain't coming back anytime soon. After unlocking the first prestige upgrade they suddenly go all over the screen and there aren't any more upgrades for them. Feel like you could just let it run now anyways? Sorry, no way to auto restart. Also, there is a cap to souls! Makes you think you can't buy some upgrades until you have reached a high enough heart level to store them. It is only enforced at a start of a new day though, so you can byu more upgrades if you just make enough. It is, however, also only notified on the upgrade screen, so restarting from the main game screen won't show you any indicator. The limit is also insanely low. Finally unlocking the expanded skill tree! Oh, it improves the skill extractor, but it is super easy to reach the max required 65 skillpoints for the available skills, before even bothering to unlock the part of the tree. Also every restart feels like an awful slog. It was cute the first 2 starts...
升級全部點滿以後有過長的放置等資源時間 完全就是拖時間
mt legal
Started by sacrificing cultists for blood : 3 prestiges later I was juggling souls, pacts, angels, mutants & enough multipliers to turn every soul in existence into pocket change. Cult Nation is a 5 hour lesson in how to turn blood into power, souls into profit and morality into a rounding error.
fun little game for 3$, got it complete with all achievements in under 4 hrs. would do again
Short and sweet, constantly adding mechanics and for first project really good execution. Really solid incremental that understands what this genre is and that it can't like, go forever. Ps: Wish to know why ending was like that. Why did he do that?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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