
Cube World is a voxel-based action RPG with a focus on exploration. It takes place in a procedurally generated fantasy world made up entirely of cubes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the fact i waited like 6 years for this game and then played for like 2.2 hours since launch 4 years ago should scream my opinions
A lot of wasted potential. If you refuse to complete the game, instead of coming back once every 7 years to promise you will continue development, give the game to a dev that will actually work on it. Or idk, at least enable steam mod support. After all these years there is still a community waiting for this to be finished but it never will.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo de filho da puta tomar no cu, ruim pra caralho estragou a porra do jogo dev arrombado só quer saber de ficar transando na suécia mas fazer jogo que é bom nada. vai se fuder ae pprt to chei de ódio vs
This game was so much better in alpha. I remember checking the dev's website every month or two hoping for new updates. It's a shame that this is the final product.
De niño siempre quise jugarlo, cuando por fin tuve la oportunidad me lleve tremenda decepcion
Abandonware, left in a terrible state. If you can find the alpha version, it is vastly superior.
Cube World is a decent game in its current state, but man it could have been so much more. I remember playing the alpha years ago and being super hyped for a full release. The current state of the game with its zone locking shenanigans makes it fun for the first handful of hours, but when you begin going to new zones and have your good gear suddenly become worthless it kinda loses steam. I really wish Wollay stuck around through all the backlash and really polished this game up to perfection À la No Man's Sky. The only other game that comes close to Cube World's style is Trove, but Trove is an MMO and doesn't really play the same. I wish steam had a option for leaving a mixed review for games like this.
WOLLAY! (for context i was 13/14 when i first discovered this game and its popped into my head every 2 months since, I'm now nearly 28, I'm familiar with each individual set back over the last decade and a half nearly) please make sure cube world omega is worth my money, sadly I'm going to refund it and hold my money until the new version releases, hopefully before my hair goes grey, maybe use all your money to outsource something to get this to a working state, even if its another bare bones version of an alpha that's better than the last then id be happy, this game has a cult like following for a reason, the biggest thing holding it back is you, and if its too much for you then have the guts to sell it to somebody who would love to have the old/current code as a starting point to make the game we all want, we would all love you for it more than leading us on 5 more years at the minimum. After playing hytale and knowing its only going to get better shows what devoted team can do, don't let your life's work be nothing but a disappointment, pass the ball.
DO NOT BUY CASH GRAB find a copy of the alpha version online and play that
The dev is a coward from the past, who tried to profit off of a second chance.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $7.2M | 70.4K | 97% | $4.99 | |
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| $7.3M | 10.5K | 89% | $19.99 | |
| $7.2M | 13.7K | 71% | $19.99 |