
Join the CTU, arrest dangerous terrorist threats, use gadgets including the snake cam and play online with up to five player co-op
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Stats
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CTU is obviously trying to be a successor to SWAT 4 and Rainbow Six 3. Which is great, we need a modern take on both games. Unfortunatly CTU falls short like all the other games that have tried. First of all, CTU seems to be using the default Unity character controller. This leads to "slippery" momentum based movement that feels just plain bad. It ships with very few missions on top of the unskippable tutorial missions. Poor pathfinding caused my ai teammates to get stuck on closed doors while they tried to reach me on the other side of the building many times. Settings don't seem to save after closing and relaunching the game. It's not all bad though. CTU has a few features that would have been welcomed in other games such as Takedown Red Sabre. There's career progression in the form of recruiting new officers and purchasing different equipment, including a shield which was missing from SWAT 4. There's a map editor. So if a large enough community forms, the lack of official missions could be fixed. You can lean while walking, and leaning causes your character to "step out" making it really easy to check a corner. CTU allows you to play a "run and gun" style, or a slower "no casualties" style, and rewards you more for arrests over kills. This is nice to see in a police themed game. Overall, there's a lot of potential here, but it's not worth it at it's current price and still needs a lot of work and polish. I would be a lot more hesitant to give this a thumbs down if it was an early access title. Keep looking SWAT players.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Graphics are really bad and gameplay is clunky. Best Graphcs are the menu screen. SWAT 4 was a lot better at both and that was years ago. Apply for refund after 15 min.
I think this game has the neatest idea. BUT. There is a ton of problems and i cannot recommend the game at all right now. We were given 5 copies of the game to play this game together and show what it could be. This game locked up, crashed, and never worked. The single player works fine, but it isn't great. The key to this game is the multiplayer, which we were so pumped for, and we were so dissapointed it failed over and over again. I want this game to work, but do not buy it. It should not have come out in it's current state. The multiplayer needs to work.
I dont understand why Tactical Shooters get ♥♥♥♥ on all the time from amateur Developers. This is just an insult to not only Tactical Shooters, but video games in General. I have a gut feeling that this game will never be complete. Total Garbage Controls are ass AI is completely useless Graphics are terrible V/O work is god awful EVERYTHING about this game is a total failure. I have a video of some Co-OP Gameplay to show you guys! https://www.youtube.com/watch?v=TBAWYtQd9Cg
One of the most horrible games I've played. It constantly crashed depending on which mission you picked. You simply can't play the game on most missions. The missions you can play show the game to be boring. Frankly I've played more thoughtout and stable games from a game jam.
Terrible and clunky gameplay. The gameplay is too slow and controls are just UGHHHH.. You can tell they were inspired by the swat games, but the game deff needs tons of work
So bad, it's basically unplayable. I mean, it technically will play, but I didn't need more than a couple of min to know I don't ever want more of this. I got this as one of the mystery keys through Fanatical dot come. To be fair to fanatical, I've gotten four mystery keys through them, and this is the only one that was of absolutely no value whatsoever. Even if you pick this up for free, it's not even worth taking up the storage space on your computer. Don't bother downloading it, even if you have free access.
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This game makes Atari E.T game look like a Masterpiece.
SWAT 4 but made in an hour and a half. Not good at all but its kinda fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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