
Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольное, но короткое дополнение
Keeps crashing on level start, has weird flickering issues with skybox, audio missing at random times, and classic suit mode is abysmal. Default sprint is hilariously slow and sluggish. Speed mode gives a second of mobility before it complete drains, and having to toggle a wheel for suit skills makes combat so weird and wonky.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Czech, Polish, Russian, Hungarian
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10 graphics are still great and the FPS mechanics are awesome. Most of the limitations are from players not understanding how physics mechanics play with the game. For example, leaving the silencer on a weapon greatly reduces its range and the overall force that bullets are shot at, similar to IRL, but this means if you don't take off your silencer to do a fight you'll burn a lot of ammo. Overall if you've been a gamer a long time this will be an enjoyable pickup.
Poboczna historia pierwszego Crysis'a, którą warto nadrobić. Mam wrażenie, że tutaj strzelania się z obcymi jednak jest mniej, ale kampania nadal w pytę, polecam.
I really like the Crysis franchise, and I decided to buy Warhead on Steam for that exact reason. To me, the biggest strength of this game is that it is a legitimate Crysis experience — something I feel was somewhat lost in Crysis 2 and 3. The freedom of approach and the island environment have stuck with me since 2008 and they are still the core of the experience here. The big issue nowadays is just how old the game is. For me, the game would simply crash out of nowhere, straight to the desktop without any warning. It's an annoying instability, but alright... it's Crysis, and I already bought it knowing its age. At the end of the day, it's still a good game for anyone wanting that raw, original franchise experience, but I still prefer the first one.
Crysis Warhead для меня оказалась скорее нейтральным опытом. Это неплохое дополнение к первой части, но проходить его после всей трилогии — не лучшая идея. Главная проблема в том, что игра сильно отличается от второй и третьей частей: здесь заметно меньше механик, устаревшая графика и в целом ощущается возраст игры. Особенно это бросается в глаза после современных ремастеров первых трёх частей. К сожалению, Warhead так и не получила ремастер, поэтому после прохождения трилогии возвращаться к ней довольно тяжело. Отдельный минус — техническое состояние игры на современном железе. Похоже, с оптимизацией есть проблемы: за относительно короткое прохождение, которое заняло у меня около 4 часов, игра вылетела 5 раз. Для такой продолжительности это довольно неприятный показатель. Сюжет идёт параллельно событиям первой части, но лично меня он практически не зацепил. Персонажи прописаны довольно слабо, из-за чего не возникает ни особого сопереживания, ни желания переживать за их судьбу. Сам Псих тоже показался мне странно раскрытым: то он ведёт себя как своеобразный шутник, то внезапно проявляет благородство, а иногда просто выходит из себя и начинает творить откровенную дичь. В итоге Crysis Warhead — игра скорее на один раз. Если хотите пройти её, рекомендую делать это сразу после первой Crysis, а не после всей трилогии. В противном случае устаревший геймплей, графика, слабый сюжет и технические проблемы будут ощущаться особенно сильно.
It's an okay game not the greatest but not the worst too i would still say give it a try
Psycho en sevdiğim karakterlerden biri mükemmel oyun
Хорошо сохранилась игра, прикольный боевичек
Sure, it's more of Crysis one but the mission design is more varied and back then it came with some really cool multiplayer maps that I enjoyed, made by Sven ‘c4te’ Metzge (RIP). It also felt way more polished at release than the main game while its story is not much worth to highlight and the play time on this one is a bit short when looking only at the singleplayer.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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