
Experience the single-player experience from the iconic first-person shooter, Crysis 3, optimized to take advantage of today's hardware in Crysis 3 Remastered.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 27 → 5.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 88% | — | $4M |
| $29.99 | 2.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 988 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CELL совсем охуели
Ну наверно мне в ней понравилась это механика костюма и оружия, а так советую тем кто любит подобию Call of Duty
Great series, and look forward to the next one if it ever happens.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 6.3K | 74% | $19.99 | |
| $4M | 15.2K | 90% | $8.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $4M | 3.9K | 74% | $39.99 | |
| $4M | 7.6K | 92% | $24.99 | |
| $4M | 15.1K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 9.5K | 89% | $29.99 | |
| $51 | 1 | 100% | $3.00 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $712 | 5 | 80% | $5.99 | |
| $148 | 8 | 88% | $0.99 | |
| $52 | 3 | 33% | $0.99 |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Polish, Russian*, Simplified Chinese, Traditional Chinese, Turkish**languages with full audio support
| $29.99 |
| 64ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esta bien
when the greatest combat machine fails, whats left....after all, we only humans.
Хороша
[A very surface level game with very few to offer. 4 hour story with no real incentive to look further than the path ahead.] To preface, I am really not that great at FPS. The last one I played was, like, Borderlands 2, and Counter Strike, which I am absolutely awful at. But I knew they're the prime of AAA games or whatever, with a bunch of cool, high-octane gameplay and cutscenes, so I thought it would be a fun experience to play one again. But with all due respect to the dev team behind it, it almost baffles me that I spent 4 hours on a game which brought me no joy or challenge. I have played on Veteran Difficulty, the hardest difficulty before the game takes mechanics off of you, and yet I strolled through the game like nothing : You are a war machine, you cannot be defeated unless you go out your way to walk into a mine or something. Your powers are just too overpowered. In most "missions" or whatever you call it, killing is not mandatory, so you can just enable the cloak, walk 50m, hide behind an obstacle, rinse and repeat. Removing any kind of challenge whatsoever, as there is **NO** consequence for being seen Even in missions where you are explicitly told to "avoid the searchlights", if you are seen, you just enable your cloak again and keep walking. And if you actually want to play the game, you get your armour on, which makes you almost invincible unless you are standing still in front of 2 miniguns blasting at you non-stop for 10 seconds. You press "A", take out your machine gun, and blast away. The game prides itself on its different ways of finishing a mission, but whichever side-path you end up finding is the one you stumble upon, because there is no thought in the gameplay other than pressing W until you can't. Those two strategies work from hour 1 to hour 4, with no exception. As for the side objectives, I'll be honest, I have not done a single one of them, because : 1 - they're extremely far away from the main path, like, you sometime have to take a 1km detour to get there 2 - you are not even aware of the incentive. And if they even told you via comms, it's not like you can hear them because they just NEVER stop talking so you stop listening to them and the side objectives just pops out of nowhere. Let's talk presentation now. The first hour of the game looks cool, what's with all the greenery and all that. But it's obviously the most expensive thing they had to make, because just like most games that shows lush greenery at the beginning and in its marketing, there's some scorched earth event or travel that makes you play in a wasteland right after until the end of the game. And the game just becomes a grey mess of buildings and dirt and dust and mud and scum. I genuinely felt like I was playing Mass Effect 1 from hour 2 of the game, in that one planet with the Krogans or whatever they're called. And the grey enemies just blended together with the grey background, forcing the use of the scanner, even if you don't really like how easy it makes things. I'll finish on the story, I can see where they were going, definitely. But the scale of it is way too big for a linear FPS. It's something you see in an RPG, not a 4 hour FPS. So things just rush themselves again and again. Your character starts doing stuff, not because it's what you're told to do, but because it's implied you have to do it. At one point your character jumps into some lightning-making machines, not because they were told "Hey, you have to go in that machine", but because you were told "Talk to the ones who made the machine". Which makes little sense to me. But things are so rushed they don't have any time to explain what you're doing or to what end. And I think there's some lore/world building via data pads you find on the ground? But who will bother reading them? They're several paragraph long stories you find every 50m, in a 4 hours game about shooting stuff. If they were audio files it'd be cool, but when would they play if the support cast doesn't stop talking? (Also I'm pretty sure there would be more than 4 hour of audio files so they wouldn't even fit the game time). To conclude : Extremely surface level game worth 7€ at best, with no challenge, rushed story and boring visuals.
We need Crysis 4!
DRAWWEIGHTMAXXING
!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.