
After awakening in an abandoned underground complex destroyed by a failed experiment, you must fight to survive and uncover the truth behind Live-D Corporation. Use your surroundings, manage your resources, and find a way out alive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Live-D Corporation slowly took control of society, enforcing their power through a private army and secret human experiments. Captured and taken to a hidden underground complex, former soldier Marius was subjected to a serum meant to grant eternal life - instead he fell into a coma and awakened ten years later immune to the experiment, only to find the abandoned facility overrun by alien-like creatures created from failed test subjects that spread and destroyed the world.
Fight to survive, uncover what happened during those ten years, and find your way back to the surface.

Combat is intense and grounded, with weapons that feature realistic recoil, bullet spread, and physical impact. Every shot matters, and every encounter can play out differently depending on how you use your tools and surroundings. Grenades can clear groups instantly, while well-timed environmental explosions can save precious ammo.

The world of LeftUnknown is built around physics and interactivity. Most objects aren’t just props - they can be moved, thrown, stacked, or used creatively. The environment reacts to your actions, letting you solve problems, fight enemies, or create opportunities using the world itself.

Survival depends on preparation and smart decision-making. Your inventory has limited space and is weight-based, forcing you to balance firepower with essentials. You’ll need to monitor your health, stamina, and injuries, using med-kits, food, and bandages to stay in fighting condition. Scavenging, buying, and selling items becomes key to long-term survival.

The story unfolds through exploration. Scattered notes and diaries reveal what happened inside the facility, but they also serve a practical purpose. Players who pay attention can discover door codes, and clues that lead to valuable rewards.

LeftUnknown embraces player experimentation. Console commands allow you to spawn objects, enable god mode, or manipulate the world for fun. Whether you want a serious survival experience or a chaotic sandbox playground, the choice is yours.

Nightmare Mode offers a pure survival challenge for players who want to test their limits. Face endless waves of enemies and fight to stay alive as long as possible. Every kill earns points, and every second survived pushes your score higher. Compete against friends or players worldwide on the leaderboards and prove how long you can last when the odds never stop stacking against you.
Reviews
The game runs very smoothly and I have had no performance issues at all. It's quite short at this stage (30-60 minutes to beat), but the developer is working on expanding the campaign. There is also the Nightmare Mode which was recently released, similar to COD zombies where you fight off waves of enemies. - Quite good to get into early to beat the scoreboard. If you are into action based FPS games, this is a good one to get for sure. It has similarities to the Half-Life series, which is awesome. The gunplay and physics are also satisfying. I have also spoken with the developer Justonas quite a few times, and I'm honestly excited to see some of the planned features come to fruition.
More neutral than negative. While price is very low this is more like vertical slice\demo than EA game. Foundation is solid - guns are pretty fun to shoot, movement is good, physics good. But the exploration part is discouraging because of constantly respawning enemies - clear room, turn corner and enemies respawn, and while resources is plentiful backtracking can be a frustrating. Delay when activate your PDA feels not good, items need descriptions, at least smth like - restores health slightly\moderately, stops bleeding etc. Will def follow development progress, because it could be a good game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Lithuanian*languages with full audio support
Физика используется чаще чем в играх на Source. 451 из 10
Very good. Reminded me of half life, glad to have played and enthusiastic for future updates. Recommended. --- Disclosure: 71 y.o., I use my own C.E. tables in every game I play, otherwise I could not get far in many games. For other mature or interested players, some hints. (If the dev prefers these hints to not be here, just comment so and I'll delete them ASAP) -- Health current and max 500.0000 -max 1000.0000-, Type Float, Simple Values both. Input whatever value you want (9 999 999, etc). Once game is saved at any save console in rooms, values persist all game through. -- These items are all Type 4 Bytes Exact: - CR credits money. - Ammo both in chambers or in magazines (can revert picking ammo). Quantity in chambers will not revert, but only be depleted by use, so input whatever, 99 999, etc. - Grenades. - Flashlight recharges when off, but it gets dim rather quickly. Type Float, Simple Values, 100.0000, find Decreasing when using, Increased and Unchanged when off a good while so it got full again. Freeze value at 100 (increasing value doesn't slow the rate of brightness to dark) so it stays bright always. Have to re-find after every quit or load. Non critical note: In reality, in this particular game, the address you found for a weapon is that of the weapon inventory slot. So if you put in that slot another weapon, just change the quantity of ammo as the address will be the same. Also, you can drop a weapon and pick it up later (I tested it ok, but didn't try it after a load or quitting) and the ammo will be the same it had when dropped. Enjoy !
A pleasant, short game with sophisticated physics, which is rare in many large-scale projects. I have some minor complaints about enemies spawning "out of thin air" where they shouldn't be, but otherwise, I HIGHLY RECOMMEND this game for all fans of immersive sims and horrors.
LeftUnknown takes the love of Source-styled aesthetics and gameplay from games like Half-life and throws in what seems like "slavjank" blender, and removes the jank and adds all the polish of what you'd expect from a double-A game. LeftUnknown is a horror 2000's FPS inspired shooter, with engaging gameplay, dynamic environments, and a challenging collection of enemies. I'd love to see where this series goes, maybe more monsters, and frightening set pieces. The game is at it's best when it makes you feel weak, or desperate for resources, but is never unfair, even the saving points, adds a level of tactical consideration less common in indie games today. Really enjoyed my time with this one.
So far this is both very promising and great. Plays and looks similarly to System Shock 2. There is very little content in it so far though, I hope that the developer will not abandon it and finish it someday. 7/10
Fun experience with a lot of potential. Has some pretty clever gameplay design elements including physics puzzles. The physics are fun to play around with in general and the gun play is decent as well, especially after the latest updates. Gives off half-life vibes, but with a darker setting. Would say definitely worth checking out and seeing how it grows over time. Even the current progress is mighty impressive considering this is made by a single developer.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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