
Noble Rulers — grow your realm and expand your castle in this short incremental game! Manage resources, discover foreign lands and build up an army to lay siege to your enemies.
Modeled estimate, not a reported figure. How we estimate →
About
Crownhold is a beautiful incremental game that doesn't overstay its welcome. Start with a small castle and expand your realm.
Conquer your foes and grow the kingdom beyond its borders.
Find trading partners, friends… and enemies. Prosperity attracts all kinds of company.
Lead your kingdom and forge the most powerful empire the world has ever known!
Start over stronger. Unlock a powerful meta-progression system and carry bonuses into your next run.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 439 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little kingdom incremental. Worth the price of admission.
Дошел до стадии где требуется InfIuerce - как добывать не понятно, игра просто заблокирована для прохождения upd Разобрался, но подсказок к этому в игре мало
I wanted to like this game but at this stage (just after release) it was a let down for me. I enjoyed the demo but basically all content that was not in the demo is combat-based wich surprised me a lot. The combat mechanics feel clunky and aren't engaging or rewarding. There are also a lot of upgrades/buildings that are permanent so progress is really linear and there is no real sense of strategy or prioritizing this over that... The endgame is especially bad, when you have to wait for at least an 1h to even start the final battle because you need to produce 75 of the last ressource and it is so sloooooow. There are also a lot of bugs at this stage, not game breaking but annoying, mostly UI related but once i had an already maxed out upgrade reappear in the build menu. It also looks like some of the bonus/upgrades don't work properly or at all... On the good side the art is very nice, music is good, early game is enjoyable. I salute the developper's work and effort but I wish the game was more focused on building your kingdom rather than combat (against an enemy that does not do anything so it just feels boring). The thing that really irked me is i feel the demo is misleading. I was expecting to have to manage population, crops, technonolgy, diplomacy, exploration... But in the end the last 70% of the game is entirely combat-focused and you only spend time raising your army.
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Languages: English*, German**languages with full audio support
Hours played at review time, across 440 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played the demo and loved it. But for some reason the final product has worse graphics and worse pixel art, more than half of the game is gray for me, no trees, no grass, no houses, nothing. It's an ugly game, with potential, and lots and lots of bugs. I spent almost an hour trying to run it.
This was fun, very cozy and not too hard to understand. I really appreciate that the beta/demo prestige points carried over.
great game.
short but fun.
Fun little game. Finished within 7.2 hours with all achievements unlocked. Good value for the price ($4.69 MENA region)
It's a cute little game, but the price is a bit steep for about 5-6 hours of content. I'm hoping it will get more worth with more expansion.
Relajado y da un buen puñado de horas
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| $22.8K | 103 | 84% | $4.99 | |
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| $0 | 0 | — | $2.99 | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $138.3K | 83 | 66% | $59.99 | |
| $138.5K | 270 | 59% | $16.99 | |
| $138.5K | 329 | 86% | $19.99 | |
| $138.2K | 473 | 92% | $14.99 | |
| $138.5K | 245 | 60% | $19.99 | |
| $138.5K | 753 | 72% | $12.99 |