
Crownhold is a cozy storybook tower defense. Line winding roads with archers, mages, artillery and barracks, upgrade them into 12 mighty specializations, lead a hero and rain meteors on the goblin horde across 21 hand-painted levels — then hold on in Endless mode.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
游戏的这个绘本风的美术看着挺赏心悦目的,2D手绘风不是那种廉价的卡通风格。游戏地图会动,建筑有细节,林间小道、浅滩、沼泽这些场景做得挺用心的。音乐也不吵,挂着当背景音完全没问题。玩法上,四类塔升级三次后选专精这个设计有点意思,12种专精里我目前玩到狙击塔和星陨尖塔,一个打远程一个砸陨石,手感都不错。英雄系统也挺实用,骑士顶前面,猎手补输出,修士加血,哪个路口要崩了就赶紧拉过去救场。法术是即时放的,陨石风暴砸下去那一下确实解压。几十张图够玩一阵子了,每张图通关后还能解锁无尽模式继续守。局外的王室升级树有五条分支,星星砸进去能明显感觉到每局变强。 说点小毛病。首发版本bug确实不少,有bug会突然卡住,需要重启才能继续玩。还有就是游戏的汉化目前不完全,对建筑的简介是没有汉化的,全英文,只能靠外形来判断实际的用途,而且游戏的UI字体很小,有些看不清。不过开发者更新挺勤快的,论坛里反馈的问题基本都在陆续修。另外游戏流程不算长。 制作组多更新吧,游戏底子不错,还是要靠不断更新来吸引新玩家入坑。
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 24 | 96% | $7.99 | |
| $184.1K | 4.8K | 97% | $2.99 | |
| $57.6K | 1.5K | 98% | $2.99 | |
| $28.8K | 109 | 86% | $11.59 | |
| $18.6K | 496 | 98% | $2.99 | |
| $15.4K | 218 | 98% | $3.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $429 | 63 | 62% | $0.49 | |
| $410 | 64 | 62% | $0.49 | |
| $429 | 52 | 65% | $0.49 | |
| $431 | 58 | 36% | $0.49 | |
| $432 | 56 | 73% | $0.59 | |
| $439 | 64 | 70% | $0.49 |