
Plant, grow, and harvest in this farming roguelite deckbuilder. Craft a powerful deck of plants and combine quirky scarecrows with passive effects for wild synergies. Pay taxes. Strategic, satisfying, and delightfully wholesome.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 6 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Plant, grow, and harvest in this cozy farming roguelite deckbuilder.
Clear your fields, plant crops strategically, and protect them from wild weather. Combine quirky scarecrows and their powerful passive effects to create satisfying combos. Build your deck of plants – and don’t forget to pay taxes, because Sir Landlord always comes for his share! All wrapped in a wholesome and charming package.
Clear obstacles and plow to prepare your land for planting.
Strategically plan your crop layout for maximum efficiency and yields.
Nurture your plants – water, fertilize, and shield them from harm.
Reap your harvest and turn a profit, but watch out – Sir Landlord might drop by for his tax!
Uncover a variety of unique scarecrows with powerful perks and passives to supercharge your farming.
Experiment with different scarecrow combinations and create the ultimate synergy.
Build your deck around their abilities or hunt for the perfect ones to complete your collection. The possibilities are (almost) endless!
Facing thunder, droughts, tornadoes, or even ice cubes? There ain’t no rest for the farmer!
Brave diverse biomes and adapt to unique hazards in every scenario.
Protect your crops at all costs! Sir Landlord won’t wait - he’ll collect his tax rain or shine.
Earn gems by completing levels and use them at the market to expand your card collection.
Take a risk with themed card packs or stick to safer picks from the seller’s inventory.
Got a card you don’t need or a scarecrow that’s not working for you? Remove them and keep your deck streamlined.
Visit the forge, and upgrade your cards to the next level! Use copies to merge them.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fun and relaxing rougelike and the art is super cute
Cropdeck is an inventive fusion of farming simulation, deckbuilding, and roguelite progression that manages to make crop cultivation feel just as thrilling as more traditional strategy games centered around combat. Developed by Piotrek and published by Mad Head Bump, the game introduces a refreshing concept where every farming action is represented by cards, transforming familiar agricultural tasks into a series of meaningful tactical decisions. Instead of simply planting seeds and waiting for harvests, players must carefully manage their decks, resources, and field layouts to create the most productive farm possible while adapting to an ever-changing set of circumstances. The heart of the experience lies in its strategic card mechanics. Every turn requires thoughtful planning as players till soil, plant crops, water fields, and gather produce through carefully selected cards. Building an efficient deck becomes just as important as managing the farm itself, with each run offering opportunities to discover new combinations and refine long-term strategies. As additional cards become available, the game rewards experimentation by allowing players to discover powerful interactions between different crop types and support abilities. This creates a satisfying gameplay loop where no two farming seasons unfold exactly the same way, encouraging players to continuously adjust their approach rather than relying on repetitive routines. One of Cropdeck's most creative ideas is its use of magical scarecrows that provide unique passive abilities throughout each run. Rather than acting as simple decorative elements, these companions significantly influence gameplay by enhancing specific farming styles or supporting certain crop combinations. Unlocking new scarecrows and pairing them with complementary decks opens numerous strategic possibilities, making every successful run feel distinct. The roguelite structure benefits greatly from these mechanics because players are constantly encouraged to experiment with different builds instead of repeating a single winning formula. The game's relaxed atmosphere is balanced by a variety of unpredictable challenges that keep every harvest interesting. Natural disasters such as storms, freezing temperatures, droughts, and tornadoes threaten carefully cultivated fields, forcing players to react quickly and rethink their priorities. These hazards prevent farming from becoming a passive activity and add genuine tension to each session. Multiple biomes introduce their own environmental conditions, requiring players to adapt to different circumstances while learning how to maximize production under changing conditions. The inclusion of a recurring tax collector also adds another layer of resource management, reminding players that profitability is just as important as growing impressive crops. Outside individual runs, Cropdeck offers a rewarding progression system that gives players meaningful reasons to continue playing. Successful harvests earn valuable gems that can be exchanged for new cards, specialized packs, and additional farming options that gradually expand the available strategies. Players also have the freedom to remove weaker cards from their collection or combine duplicates into stronger versions through the forging system. These features steadily improve future runs without eliminating the challenge, allowing progression to feel satisfying while preserving the roguelite spirit of adapting to randomized situations. Visually, the game embraces a colorful and inviting presentation that perfectly complements its cozy farming theme. Bright landscapes, charming character designs, expressive animations, and clean interface elements create an experience that is pleasant to spend hours with. The soundtrack reinforces the peaceful atmosphere, making even stressful moments caused by disasters feel engaging rather than frustrating. Despite its approachable appearance, the game hides a surprising amount of strategic depth beneath its cheerful visuals, appealing to players who enjoy thoughtful planning and efficient resource management. Cropdeck succeeds because it finds an excellent balance between accessibility and complexity. New players can quickly understand the basics of farming and card management, while experienced strategy fans will appreciate the deeper optimization opportunities offered by advanced synergies, deck refinement, and long-term progression. The combination of randomized encounters, evolving card collections, environmental threats, and creative passive abilities ensures that replayability remains one of the game's strongest qualities. Every run offers new decisions and unexpected situations, making repeated play sessions consistently rewarding. Overall, Cropdeck delivers a fresh interpretation of both farming simulators and deckbuilding roguelites by combining the strengths of each genre into a cohesive and highly enjoyable package. Its clever mechanics, satisfying progression, charming presentation, and emphasis on experimentation create a distinctive gameplay experience that stands apart from more conventional farming titles. Developed by Piotrek and published by Mad Head Bump, it offers enough strategic variety and replay value to keep players invested long after their first successful harvest. For anyone looking for a relaxing yet mentally engaging strategy game with plenty of room for creative decision-making, Cropdeck is well worth exploring. Rating: 8/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Simplified Chinese, French, German, Japanese, Portuguese - Brazil
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. Everything works together from the art to the simple yet addictive gameplay. Like a nice sandwich.
×進度是初見通關一遍。 種田收穫以滿足主人的任務的Rogue遊戲。 《Slay The Spire》的地圖式關卡&三地區制,《Balatro》的“積攢積分以過關”&”相當於神器的小丑牌上限為5“(在本作是稻草人)的制度,此外卡包是以遊戲卡的鋁箔紙包裝外觀設計這點也挺讓人聯想到《Balatro》的……遊戲模式倒是相對新鮮的:不同關卡不同地形、場景物、場景天氣特性等,玩家的主要目標就是不斷完成耕地→播種→澆水(每塊田常規狀態下可以存三點水,每晚扣除一點)→待長成以後可收穫。而玩家的Deck Build選項基本上便是在選擇種子/鋤頭/去Debuff的東西(比如說殺蟲水)/澆水道具/肥料/收割。 其實作為牌組組成類Rouge來說選項著實不算多,遊戲的宗旨在於讓玩家不斷湊同卡的不同稀有度版本,最終在工匠處可以進行二合一升級/用更大量的寶石單張升級(=相當於本作的金幣,因為本作的金幣是作為交給土地主的稅金的token,所以有此安排),每次工匠處不限操作次數,夠錢你就來。 由此也會引入到本作卡牌的獲得方法:其一,每一關中,回合到了一定數目以後會自動分配一次獎勵選擇(也可跳過換取寶石);其二,在賺到足夠交全所有稅金的數量,以後可以選擇馬上結束遊戲,也可以像生存塔防那樣把所有天數撐全,在結束之後會獲得更豐厚的寶石&卡牌獎勵包。關乎遊戲一次唯一看到的擔憂是,某些關卡存在類似卡牌類Rogue的詛咒這種會增大稅金需求的東西,但這在筆者的遊戲歷程中只在後期出現過一次,很多時候似乎也沒有不能掛機……?除了有在RTA之外基本上沒有什麼理由不去再多耗一點賺取更多升級和保障。 於是乎你會發現本作有很大一部分遊戲時間都是無謂和重複的勞動……遊戲的模式和最大的挑戰其實也不著重於什麼流派什麼策略,而是場景上有什麼物理限制以及天氣環境Debuff要如何應對,基本上就是“兵來將擋,水來土掩”,遇上什麼場景Debuff起的蟲害草害就用除害劑、打雷把農作物給燒了可以透過澆水解決……沒什麼說技術不技術,謀略不謀略的。固定的遊戲模式、重複的勞動,所以也很難說作為Rogue有爽到吧……
Игра лично мне зашла в самое фермерское сердечко - много разных механик, хороший баланс, приятная рисовка, милые питомцы, разнообразные пугала, очень достойный юмор. Русификатор есть в руководствах, спасибо его автору огромное!
Delightful. Not usually a deckbuilding enjoyer, but the puzzle/grid aspect of this one intruiged me and I highly recommend it.
Very fun, would recommend if you like roguelites. :3
Great deckbuilder, had a blast playing it for over 200 hours.
Bastante divertido.
I have only played two runs but I had so much fun. The art is incredible and the gameplay just makes sense. Highly recommend!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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