
A Mortician's Tale is a short, story-driven game about a mortician tasked with running a funeral home.
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Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found this game after a friend of mine heard about it from a video about "cozy games and misogyny". I'm currently working in the death industry and am finishing up my degree. I thought this game was a pretty good look into the "backroom" parts of funeral service. The soundtrack made it very peaceful, and I really loved the email articles! Even though we can't really opt out of certain cases in real life, I thought the choice to opt out of the suicide case was a nice touch, especially for someone playing the game who may not be in the industry. I would love to see a game like this go into more detail with arrangements and "front of house" stuff, but overall I give this game a solid 10/10.
I really liked the premise of the game, but it was way way way to short. There are so much potential here and i hope it will be updated or something. Tip of the day, when i first started the game I only heard sounds and had a grey screen with a cursor. After some digging I found out that it helped to turn off anti aliasing in the options. But, Loved the game but regret buying it for that little game time.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I took about two hours to play this game. It is short and sweet. The premise is simple and in the name, you are a Mortician at your first funeral home. The game loop is easy, and you will get into the rhythm of it pretty quickly. It does become a pattern rather than a chore in my opinion because of how short the game is. The things that really made me enjoy my experience was the background story. You do not have to read the emails or click on the 2nd tab, but I highly encourage you to do so. They do not impact the game play but they are where the true heart of the game lies. Without the emails and talking to the funeral attendees, it becomes nothing, almost like how Hillside in the game operates. The characters have personalities, and your can feel them in the words they send to you. The story made me cry by the end. It tugged on my heart. And it really did it in a slow burn. While the character never really speaks, if you decide to embody her, it can become something that creeps up on you in terms of your emotions. I will not spoil the story, but the last email about the partnership with the hospital... it actually broke me. This story lets your learn about death, how others may view it, and how you might want to reflect on it yourself. As a person grieving my grandmother's death, this little story helped me in a way I did not expect, just allowing me to go threw a healing process with others, even virtually, was helpful and soothing. It is a short game, 2 hours really at most, but it is rewarding. I encourage you to get it on sale if you feel the price is too steep, it is worth your time.
this game is way too short, yet it carries such a deep meaning.. loved how it explores death and its impact on the people left behind.
A Mortician’s Tale is a short, but incredibly meaningful experience that approaches death and grief with care. It’s living proof that indie games don’t need huge budgets or action-packed gameplay to convey powerful stories. (I just wish it were a little longer. It took me roughly around an hour to complete, and it left me craving for more.)
Cute short game with a hefty price tag.
I think it was great to learn about the process that goes into preparing people for funeral services, and it had a good, solemn soundtrack, but I personally would not recommend this game. The gameplay feels repetitive and largely consists of point-and-click mechanics, with no puzzle aspect to add interest. Unfortunately, I feel I would've rather watched a documentary.
Respectful and educational look into the industry of death. Boring as a game, though. There's no real gameplay or challenge here - it's just clicking where you're told.
A Mortician’s Tale é um jogo que fala sobre morte de um jeito mais realista e tranquilo, sem ser pesado. Você trabalha como agente funerária, fazendo tarefas tipo preparar corpos e organizar funerais. A jogatina é basica, dura em torno de uma hora mais ou menos, com uma mecânica point and click. O ponto forte do jogo é que aborda temas como: a forma que as pessoas lidam com o luto, o lado "comercial" dos funerais e a simplicidade de mostrar também como algo pesado pode ser a rotina de trabalho de alguém.
The game is short but well done. Methodical and informative without being graphic. Respectful and also cozy, if that makes any sense. My husband died last year and this was a good tool to help work through some of the grief. I cried, in a good way, thinking of someone being there to treat him with such kindness and gentleness after he had passed. Maybe not everyone's cup of tea, but for me, it was good. And I think Jeff would have liked it too.
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