
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 10 → 13.43/day in the week after.
About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 11.9Kreviews | 88% | — | $11.8M |
| $59.99 | 8.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy the Resident Evil Franchise, you'll love this. Very much inspired by RE. But it has quite a touch of originality. Certainly something I'll play through again, really interesting story and progress system feels proper, upgrades on weapons are also cool and noticeable. Graphics are epic, encountered maybe 1 bug where one of the bosses got stuck. Bosses aren't really too hard to kill, but its interesting/fun enough. Also now and again had a nice jumpscare. Story: 8/10 Graphics: 8/10 Performance: 10/10 Originality: 8/10 Overall: 8.5/10 DLC also in the works. will put it down for abit and come back to finish newgame+, try to platinum it and then play the DLC.
Besides small occurrences of oddities in the environment of the reality or time rift of which I am in. There is no negative abnormalities among the interactable equipment that hinder Paving The Path. The audio recordings of my predecessors, and the information acquired by harvesting the essences of our targets give me great hope in the Ascendance Protocols. My equipment are sufficient for the tasks ahead, the relics given to me by my predecessors, ample for the harsh journey. What little resources are left suffice in my needs. My work is grueling yet rewarding set by The Collective. Such is our calling. - Traveler ND-3576
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Jul 30 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $35.99−40% |
| 149ratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun enough game on its own but i cannot recommend this port as it runs abysmally. even with dlss on and with lower settings it will constantly dip up and down from 40 to 55 fps, with the input delay from dlss this makes it unplayable. i have never played a game with dlss with unplayble performance before, which is almost impressive.
Dark and Dead Space had sex. Have fun 8/10
great game <3 nothing bad to say
good gameplay and environment
Juegaso, lo disfrute mucho, recomendado, te vuela la cabeza con la historia, 10/10
6/10 Cronos aims for Dead Space, but doesn't quite reach those heights. The enemy design is a little run-of-the-mill, and variety is lacking. Some of the enemies and level design are also frustrating where they will hide enemies that are fixed to walls so as soon as you come around a corner, they jump you into a quick time event. The difficulty is tuned just slightly too high with resources being more scarce in the first half of the game than they should be. Movement is slow and sluggish, and I found myself getting stuck on the environment numerous times and needing to reload. The game is extremely atmospheric and the overall combat is okay. The story teeters the line between interesting and convoluted - especially towards the end. It's a decent game if you are looking for a third-person survival horror and have already played some of the other bigger names. But I would recommend waiting until you see it for $20-$30.
I will preface by saying that I will certainly skeptical of how Blooper was going to pull off an original IP release given their track record, even though I had played and enjoyed their take on Silent Hill 2 as a remake. That being said, they did nail it with this one. I only played this once, and looked up what I had missed out on since this game has multiple endings(there are 3 in total). I will not spoil them here, as I suggest you playthrough the game once and see for yourself if you wish to play it again to obtain the other endings. You have to beat NG+ to get the third ending though, which may not be difficult since the game carries over all your upgrades(suit, guns and throwables included) so its as much of a drag as you'd think.
4.5/5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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