
A short incremental game about splitting atoms and triggering exponentially growing chain reactions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Criticality is a casual incremental clicker game about splitting atoms and creating chain reactions.
You’re a hapless engineer caught dead-center in Cold War politics, stuck with a rickety reactor and a whole lot of very volatile atoms. No fancy degrees or top-secret training, just your screwdriver, a dream, and a ticking clock of bizarre, high-stakes situations.
Click to Unleash Neutrons - Tap to fire a single neutron, watch atoms absorb, split, and detonate in a cascading chain reaction. The longer the chain, the bigger the points haul, simple as that (until the atoms start getting tricky).
Upgrade your reactor, Unlock Chaos - Spend your hard-earned points for game-changing upgrades that supercharge your reactor. Unlock new mechanics, boost neutron output, and turn tiny fizzles into earth-shaking blasts that rack up points faster than you can say “critical mass.”
Chase the Ultimate Reaction - Push your reactor to its breaking point, hit critical mass, and reap the rewards… if you don’t accidentally trigger a meltdown first. Every click brings you closer to nuclear glory (or a very awkward conversation with your supervisor).
Genres
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is not a terrible game, by any means. There are some games that make you feel insulted that you even bothered to try them, and this is not like that. It's a cute little game that is decent enough, pretty much exactly what you'd expect from something like this. But for $7, it's not even remotely worth the value. It lacks complexity and progression systems that make idle games worth delving into, but it also lacks the interactivity and choices/builds needed to keep something like a bullet heaven interesting. It feels like I've played better flash games before, and they didn't charge for the privilege.
I enjoyed this game. It's a solid $5 game like every other incremental game out there. That little bit of story that is there, was quite funny to read. I refuse to 100% the game because join the discord as one of the achievements feels weird for a dev to add in. The current price is a little above what I would pay personally. Catch it on a sale and it'll be worth the money.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Russian
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun incremental game about nuclear reaction.
Pretty good incremental game. Took a bit to become death, destroyer of worlds, but it got there.
Great game, relatively short, and satisfying.
10/10
Sehr unterhaltsam!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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