
A creepy-cozy cooking simulator where you befriend local wildlife and feed them their favorite snacks! With a strange house to search and forest to explore, the witching hour has only begun.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.57/day in the week to Aug 7 → 33/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 9.1Kreviews | 100% | — | $3M |
| $7.99 | 22ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1280 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish this game had more. Very good
creachur..,
千禧年的鄉愁。彷彿回到26年前的某個晚上,雷聲隆隆,獨自在家,從永不匱乏的冰箱和儲藏室裡拿出食材,投餵家裡附近的神奇生物……結局無需語言,只有朋友和火光。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 9.5K | 94% | $39.99 | |
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 4.1K | 78% | $19.99 | |
| $3M | 5.2K | 88% | $29.99 | |
| $3M | 7.3K | 86% | $15.99 | |
| $3M | 5.6K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 100% | $2.99 | |
| — | 0 | — | — | |
| $854.7K | 1.7K | 76% | $8.74 | |
| $742.1K | 894 | 88% | $19.99 | |
| $10.3K | 24 | 92% | $11.99 | |
| $1.4K | 11 | 91% | $3.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hace mucho no jugaba un juego, de este tipo, lo amo
Absolutely adorable and fun to play to feel cozy. Last 2 achievements bugged out, though.
너무너무 힐링이었어요.. 공포스러운 요소는 다 페이크 입니다. 전체적인 퍼즐은 쉬운 편이고, 몰라도 몇 번의 시도로 때려맞출 수 있는 것들도 꽤 있어요. 동물들도 크리처도 다 귀엽습니다. 정말 마음에 드는 게임 했네요. 8800원이 아깝지 않습니다. 시야가 좀 흔들려서 3D 멀미 심하게 하는 사람은 좀 멀미날 수도 있겠어요. 강아지 말고도 다른 동물들도 만질 수 있었으면 더 좋았을 것 같아요. 추천합니다.
10/10 cute dog, can pet, definitely recommend
You say "cozy," I say "boring." Harvest Moon 64 was cozy. Stardew Valley was cozy. Hell, STALKER: Clear Sky was cozy. But these were also [i]video games[/i] with narratives, characters, and most importantly, [i]mechanics.[/i] Here's what happens in Creature Kitchen: you find recipes on little cards, you cook them by throwing a few ingredients in the oven pulled from your infinite cupboard that always has them, then you give them to a creature which pops out a little heart until that creature gives you a key to unlock the next creature (and more recipes). None of this ever changes. It never escalates in complexity. There are no stakes. There is no fail state. There are no characters (unless you consider a cute design to be a "character"). There is no narrative, only vague positive affirmations. "You are loved, you are valid, you are welcome," that whole shtick. If you consider a flatline from beginning to end to be "cozy," then I don't know what to tell you. Maybe try one of the games I mentioned above instead of buying yet another 2-3 hour feel good dose of nothing. At least you'll maybe feel [i]something.[/i]
Muy chulo! Jueguito cozy y chill para pasar el rato, dura 3 horillas y está muy bien :)
game is very cute. atmospheric.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.