
Crayon Chronicles is a:Single-playerTurn-basedRPGRoguelike...offering a relatively short (2-4 hours per play-through) but action-packed experience that randomly generates the level layouts each time you play.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Harika oyun az para biriktirip alın pişman olmucaksınız
Already one of my favorite RPGs.
its a gg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
It's a laidback, light-hearted roguelite. Except it's permadeath. Yes, there is that.
I forget giving negative reviews to games I didn't like. Usually I'd rather shelve it in my library than write down some negativity. But then I sometimes remember that Steam recommendation system is robust, and the more interaction I have with the system, the better it works. Crayon Chronicles is a little game that I haven't touched for 4+ years. It was way simpler than I wanted it to be when I bought it. The crayon gimmick is a small deal, barely touched upon beyond the art style. There are no out-of-run upgrades, this is a pure roguelike, and I played it after Isaac, which amde it worse in contrast. Story, characters, monsters and items are dull and dry, and that made me bored. That's it.
While I'm giving this a thumbs-up, it's important to set some expectations. This is a $4 game, intended to be played from star-to-finish in under 4 hours. It's a well-made simple roguelike, and it has a unique visual style. It's not a particularly engaging or deep game, but it also never pretends to be one. If you want a short, simple RPG for a change of pace from your normal gaming, Crayon Chronicles could be perfect. That said, I also lost interest in this game pretty quickly, and I've never had the urge to revisit it. Over just a few hours, I felt like I had seen everything the game had to offer.
好2的设计,居然是以鼠标保持为屏幕中心,站在物品上边不能捡起物品必须在旁边才能捡。美术风格还不错,武器只能用一个也不能装包里。
A really lovely game. The visuals are super and I really like the gameplay. It's a roguelike. You'll die a lot. I may never beat it, but I like the challenge and don't find it *that* unfair. 4 dollars well spent! And you get to beat the crap out of somebody with an owl on a stick.
Eng:A really nice game I spent a really good time on it ! the drawings could be more clean during the cut scenes and the items collected could have more explanation on what they do beside upgrading the basic points. I enjoyed exploring all the dugeons and maps, didn't find anything wrong or buggy. Really good music too. I recommand it! FR:Tres bon petit jeu rogue like rafraichissant, beaucoup d'exploration, pas trop difficile et attachant!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 218.5K | 97% | $6.24 | |
| $12.1M | 21.3K | 92% | $19.99 | |
| $10.3M | 17.7K | 84% | $19.99 | |
| $6.5M | 13.1K | 80% | $9.99 | |
| $4.4M | 8.5K | 86% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 64 | 62% | $2.99 | |
| $4.6K | 129 | 88% | $0.99 | |
| $4.6K | 180 | 96% | $0.99 | |
| $4.6K | 53 | 55% | $4.99 | |
| $4.6K | 79 | 78% | $2.99 | |
| $4.6K | 81 | 48% | $2.49 |