
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.

You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.99 | 17.1Kreviews | 88% | — | $10.8M |
| $3.79−80% | 313ratings | 76% | #243 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm gonna give this a general thumbs down. Many of the base ideas are nice and the game flow can be quite enjoyable... whenever it actually comes together. The game desperately needs quality of life features and even basic things such as proper categories for craftable items. The crafting and equipment menus become extremely overloaded in the later game. Controls are a major headache. You have to redo and undo many clicks because of it. Dwarf efficiency is lacking. Sometimes they're doing fine, but for the most part its annoying having to do EVERYTHING manually and step by step. And dont even get me started on dwarves drowning after taking strokes back and forth in a small puddle because of the path finding glitching out. It seems the DLCs offer additional content that should have been part of the base game.
This will be a short mixed review: While I like the game and its concept, very addictive, the game keeps crashing for some reason. I don't have a NASA pc, but not a potato either, so the fact I'm having this issue almost ruins the experience for me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Polish, Portuguese - Portugal, Turkish*languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. Lots of fun if you like strategy, designing bases, PvE or PvP. Great art style. If the video looks fun to you, just get it. That's why I got it and I wasn't let down at all. Worth the full price but definitely jump on it if you see a sale.
Отличная задумка, красивая картинка, игра действительно затягивает, но по мере прохождения понимаешь насколько, она не доработана. В игре отсутствуют цели, ну убил я босса, а дальше что? Накидали каких то не нужных вещей, которых и так девать некуда. Не логичное технологическое дерево. Например чтобы построить мельницу, нужна мастерская, которая находится в еще не изученной ветке, и прочее. Плохо проработанный интерфейс: мало кнопок быстрого доступа, даже с учетом зажатого ctrl. Постоянно забываешь, где находятся различные предметы для крафта. Под конец игры, может быть проблемой обычный факел найти, или веревку, в этом нагромождении, не говоря о других предметах, коих в игре очень много. Солидная часть гемплея будет заключаться в поиске предметов в инвентаре, одевании и раздевании гномов, добавления скрафченых предметов в меню быстрого доступа. Зачем все это нужно? Craft the world вызывает игровую импотенцию и разочарование. Тратишь время, силы, строишь, побеждаешь не понятно зачем, а награды и удовлетворения эта игра не дает. Помниться играл последний раз году в 2019 и вот поиграл теперь в 2026, могу точно сказать: игра стала в разы хуже из за добавления в нее разных не нужных мобов и бесполезных вещей! О эта музыка... Представьте 30 часов слушать 2 примитивных и въедливых мелодии, одна играет утром, другая вечером. Они настолько начинают надоедать, что приходиться выключать музыку в игре. По итогу: игру настоятельно не рекомендую, она не вызывает никаких эмоций кроме негативных.
童年这一块,打开就关不掉这一块
топчек, 10 тупящих Дворфов из 10
tres bon
This game is a bit addictive.
not that good
异世界时间,退出游戏后无法存档,希望可以修改一下,但还是很好玩的,还是说是我不知道在哪里存档,如果可以,希望可以留言教我,谢谢T-T
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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