
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
goty señores
juago de mierda
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.3M | 66.9K | 90% | $29.99 | |
| $38.2M | 56K | 90% | $39.99 | |
| $38.1M | 66.6K | 93% | $19.99 | |
| $38.1M | 64.5K | 86% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.5M | 43.3K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.7M | 124.6K | 92% | $14.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $0 | 9.9M | 86% | Free | |
| $230.1M | 295.6K | 90% | $29.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $23.3M | 76.5K | 97% | $17.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Thai, Turkish
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bastante bueno
i am from serbja
yeah man i recommend this game to other players.
巅峰之作
Recomendado, me tienen de hijo. 10/10
когда заработал 26% достижений, даже не заходя на сервера
yes sure
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.