
Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 1 → 20.14/day in the week after.
About
Awaken as an explorer in a long-forgotten cavern teeming with untold secrets. In this award-winning, 1-8 player mining sandbox adventure, your choices shape an epic journey. Harvest relics and resources, craft advanced tools, build your base, and explore a dynamically evolving world waiting to be unearthed.
Level up your skills, defeat legendary Titans, and unveil the power of the Core. Grow your garden, fish in mysterious waters, master a vast array of recipes, raise and care for animals, encounter the Cavelings, and carve out your own unique world in an enchanting underground adventure.
MINE RESOURCES
Delve deep to harvest precious resources and unearth hidden gems. Craft tools to help you survive, from pickaxes, fishing rods, and shovels to traps, bombs, and mortars. Upgrade your arsenal and equipment with advanced tools like the mighty Obliteration Ray, and automated machinery to streamline mining, smelting, storage, and more. Level up your skills and unlock powerful weapons to conquer the depths.
DISCOVER AN ANCIENT WORLD
Explore diverse biomes with unique ecosystems and long-forgotten lore. From the living walls of the Clay Caves to the crystal caverns of the Shimmering Frontier, discover more about this mysterious world as you uncover the secrets of the Cavelings. Build a boat to set sail across the Sunken Sea, race across the Desert of Beginnings, and encounter the remnants of ancient civilizations.
BUILD, CRAFT & GET CREATIVE
Create a totally unique base using a variety of different materials and customisations. From the ultimate adventurer’s lair to a cozy underground cottage, shape the underground your way. Customize your character’s appearance and choose from an array of powerful armor and unique outfits to suit the moment.
BATTLE TITANS
Face legendary Titans that hold the secret to this long-forgotten world. Sharpen your combat skills against a variety of monsters and mini-bosses, spend talent points to level up your abilities, and plan your strategy to conquer these colossal creatures of the underground. Discover rare and powerful loot to help you on your journey and power up the Core.
EXPLORE WITH FRIENDS
Enjoy the adventure solo or team up in 2-8 player drop-in/drop-out online co-op. Play your way and explore at your own pace — celebrate the seasons, trade with merchants, hatch your new best friends, design the ultimate base, automate resource gathering, host your own dedicated server, create music on playable instruments and discover an unforgettable sandbox adventure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 66.6Kreviews | 93% | — | $38.1M |
| $19.99 | 6.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What can I say, Stardew Vally meets Minecraft, Its a good time. If you like Building, Exploring, Mining and Crafting then you'll like this. 8/10 Craftings, would Mine again.
Majority of my game library is filled with survival, boss-rush and exploration games. I love this game genre, and Core Keeper is a gem that I didn't expect to find, which will soon join Valheim, V Rising, Terraria, and Starbound in my "Exploration Game Hall of Fame". The first 2 hours of Core Keeper just had me farming and fishing. It's a very chill game to just lost into while I'm slowly building up my base. For a retro style game, it doesn't look bad compared to most retro style artstyle I saw on Steam, and it has one of the most calming soundtracks in game outside of combat. During fights, especially bosses, I didn't expect amazing background battle music. While I do give praise for Core Keeper, there are some small little problem that needed to be addressed. ..> There are no tutorial for what you have to do, where to get some items, you purely go in blind, when they expect you to know the basic of survival, boss-rush mechanic. ..> Small inventory size and everything in the world seems to be easily broken and left on the floor for you to "accidently picked up". This is by far my major issue of the game. These dropped item persist even after you quit or log off the game, which is nice since you won't be missing it when you log back in, but its tedious when you want to pick up something important that you are searching for, at low hp running away from a mob, but your last open slot picked up a grass instead. Using range weapons or magic/summons, both you and the enemy can destroy a everything that makes the setting beautiful. I'm talking about the pillars, basin, stool, trees, grass. Your inventory will be filled with junk not even halfway to your destination and you need to go back again. Even with specialized item pouch seperating it from your main bag inventory, it rarely help. This environmental item should only be uprooted or uninstalled using a specific tool instead of a stray arrow, bombs or magic missiles. A beautifully lush jungle became barren when this happens, completely ruined the beautiful setting pre-map load. ...> I have played many game with the same genre, like I mentioned above, but new tier of gear in this game works like it's barely an upgrade, unless you actually use the improvement bench, which cause a lot of resources and currency at every upgrade. You would automatically assume that the next tier upgrade would give you more protection with substats that comes with it, but you would find soon enough it barely an improvement. Regardless of my complaint, its still a very relaxing game to chill, and challengingly enjoyable boss fight and mob rush as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best JP #59, worst KR #97 · 3 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Thai, German, Japanese, Korean, Spanish - Spain, French, Italian, Portuguese - Brazil, Traditional Chinese, Russian +1 more
| $19.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 111ratings | 80% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely cozy & addictive. Filled with countless "Wait, I can do that?!" moments.
Fun, Good to Play Co-op but really grindy.
locura
Great soundtrack, lots of crafting, base building and exploring. There are so many discoveries to be found and points of interest in the world it kept me engaged for over 100 hours. I would have loved to explore this world with a friend and craft a killer base. I really liked how it had the right level of depth and complexity. It wasn't too simplistic, but it was also easy to grasp mechanics, goals, skills, and building. Some things I would have liked would have been a recipe book to manage because I remember it being just a bit tedious trying different combinations, then I would never remember what the effects were for different recipes. I also found the skill trees, progression and pets a bit underwhelming. Magic and summoning felt weaker and not worth it compared to more straight forward weapon damage. I can't wait to see more from Pugstorm!
Amazing Game! Stop reading reviews and play this game now! Devs: When I press quit in the main menu, game closes normally. But I also run a Core Keeper Dedicated Server through steam launcher. When I go to play Core Keeper again, I have to press 'Quit' in order to press 'Play' - but quit closes my dedicated server too. Is that something you can fix?
Este juego es increíble, las 30hs se me pasaron volando jugando sólo, no me quiero imaginar con amigos!!
great game
Very enjoyable, good graphics. An almost cozy mining game with a light jump scare effect.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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