
A poignant narrative-driven game about rejection, belonging and the meaning of home. It follows the story of a newly adopted shelter cat whose space in the home is taken by a copycat. Bring the tissues.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 7 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
⚠️ Copycat touches on sensitive topics such as family trauma, abandonment, and other emotional complexities. If you are going through difficult times, remember that you are not alone. Seek support from friends, family, or a professional. Take care of yourself and play at your own pace.
Copycat is a narrative-driven indie game about a pet who learns to deal with abandonment, and a human forced to surrender. Together, two souls go on a journey to discover the meaning of family and home. The game's colourful visuals delight the senses while exploring dark thematic depths. Journey on an emotional rollercoaster that pulls at the heartstrings and reminds you how it feels to be left behind. 🐾
We follow the tale of Dawn, a sceptical shelter cat who would much rather be in the wild than be readopted again. Dawn actually believes she is a wild cat. And plans on escaping as soon as she gets the chance.
Dawn has second thoughts when she meets new owner Olive, a lonely older Aussie mourning the disappearance of her beloved furry companion. Together Dawn and Olive develop an intimate friendship, as two broken hearts mend one another and learn to beat as one. ❤️
Everything changes when Olive falls ill, and a stray copycat steals Dawn’s place in the home—forcing Dawn onto the streets.
Wander alleyways, fences and rooftops as you learn about the true meaning of home. The reflective pacing of the game allows you the opportunity to indulge in the emotions of love, loneliness and letting go as you progress throughout the story.
Copycat is fully voice acted, featuring hours of dialogue and a talented voice cast. Original music score by Daniel Bunting.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 5.9Kreviews | 89% | — | $1.2M |
| $7.49−50% | 3.1Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
честно, игра очень цепляет, да она не идеальная по геймплею, но это не суть, главное-посыл. я считаю, что каждому, кто хочет завести животное, следует пройти ее, и задуматься, действительно ли он готов к такой ответственности. плюсом моя кошка очень внимательно следила за тем, как я играю! спасибо разрабам, с учетом того, что игру выпустили с поддержкой автралийских властей, они заслуживают похвалы и уважения, подобные игры, наверное, сопоставимы с социальными роликами на такие темы
Damn right send that old ahhh b1tch to the nursing home. 9/10 rating for this game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Russian, Polish, French*languages with full audio support
| $11.99 |
| 608ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 428 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game definitely had some big tear jerking moments (just take your cat to the dang shelter!!!!!!!!!). It was pretty cute and had some nice, interesting mechanics. I really like the concept. While the wildcat scenes were definitely not my favorite, I did like that it tried to display the concept that cats have natural instincts. It helped you to understand kind of what a cat would feel, I guess? Overall, a good game.
Copycat is an emotional walking simulator about a shelter cat's journey after being adopted by a lonely old woman. This game is excessively depressing. The heartbreaking scenes are done beautifully, shown through the eyes of an ignorant and well-meaning cat, and while I love tragic stories, this one didn't mean anything. The characters are cartoonishly evil, and there's no happy ending or bitter message to justify everything the main character endures. The theme of home being "where you're needed most" is ignorant of the abuse the game showcases and seems to suggest animals are duty-bound to those who hurt them. The ending left me feeling disgusted and angry, and while I enjoyed the game and was excited for a profound message against animal abuse or about loving your pets, its self-sabotaging final scene made this game feel like a waste of time. I want to support an indie dev team, especially one that donates to animal shelters, but unfortunately, the story of this narrative-driven game is misguided and harmful, and I can't recommend it.
Das war wirklich schön, es war sehr emotional und hat mich sehr berührt. Danke für diese schöne Reise :) Leider sehr kurz würde es im Sale empfehlen
A game with an unexpected plot. I must say i bought it to play with my niece, and that's exactly what i did. The story is a bit surprising, not because of the technical difficulties, but rather because of the narrative. Themes of abandonment and empathy between humans and animals predominate, but important and crucial themes such as family and mutual respect also emerge, in a world increasingly immersed in frenzy and the most insipid daily routine, far from the aspects that characterize human relationships and which should always be the center of our attention, but which in reality are becoming increasingly secondary and of lesser importance. Regarding the game's construction, it's perhaps a bit short, demanding in some graphical areas—maybe graphic optimization?—and repetitive in some parts. Otherwise, it's enjoyable and fairly smooth, even though i played it with a keyboard and mouse (mousepad recommended according to the specs).
10 out of 10 Game. I spent most of the time crying tho.
DO NOT buy this game. I wish someone had told me this. This game is just awful.
Should've used that pillow.
Really wanted to enjoy the game after all of the positive hype it had received, but ** SPOILER WARNING ** This game just wound me up! It was a very slow, drawn out story, which could have been told in an hour if the fluff was cut out. Shortening the story, still would not have made it better as there wasn't a lot to like about the characters or the plot imo. The characters were vile animal abusers with no redeeming features, and you play as an absolute doormat of a cat who idolizes a horrible old woman who dumps you and leaves you for dead. Plot holes and unexplained threads, like what had Mae read to make her want to smother her own mother with a pillow? The only way I see this educating people is by using it as an example of how NOT to treat animals. Longest 3.5 hours of my life!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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