
Film your friends doing scary things to become SpöökTube famous! (strongly advised to not go alone)
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 26 → 42.57/day in the week after.
About










Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 72.5Kreviews | 93% | — | $12.5M |
| $7.99−20% | 3.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is great, tho the starfish on the ceiling are annoying
its a really fungame for lovers of horror
Content Warning – Hauptsache, wir haben es auf Video Ich wollte eigentlich nur mit meinen Freunden ein paar gruselige Videos aufnehmen. Kein Problem. Wir steigen aus dem U-Boot, laufen in irgendeinen dunklen, verlassenen Ort und hören direkt Geräusche, die eindeutig sagen: „Dreh um.“ Wir: „Das wird bestimmt richtig gute Views geben.“ 📹 Das Spiel hat ein fantastisches Belohnungssystem. Je gefährlicher die Situation, desto mehr Klicks. Ein normales Video: 12 Views. Einer wird von einem Monster durch die Gegend geschleudert: 500.000 Views. Jemand stirbt vor laufender Kamera: Algorithmus komplett zufrieden. Besonders schön ist die Zusammenarbeit im Team. „Bleibt zusammen!“ Zwei Minuten später ist einer verschwunden, einer filmt irgendwo die Wand und der dritte schreit: „JUNGS, ICH HABE WAS GEFUNDEN!“ Und genau in diesem Moment hört man im Hintergrund: „RENNT!“ Natürlich rennt keiner. Wir bleiben stehen, weil wir das perfekte Video brauchen. 🎥💀 Und wenn einer stirbt, wird nicht getrauert. Man schaut sich die Aufnahme an und fragt: „War das wenigstens gutes Material?“ 10/10 – Ich habe noch nie so viel Angst gehabt und gleichzeitig gehofft, dass mein Freund möglichst spektakulär stirbt. Denn was bringt Überleben, wenn das Video keine Views bekommt? 😂
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.5M | 73.4K | 97% | $9.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $38.6M | 373.9K | 94% | $4.95 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $77.3K | 332 | 76% | $7.99 |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is highly penalizing. Which makes a very fun experience become tedious because of the hardcore mode. You die, you move back to day 1. Otherwise, lots of laugh and for the price i paid it was worth playing for two days but i'll be moving on to another game now.
♥♥♥♥♥ ебана
имба
i love this game but i want a new update pls landfall
그냥.. 그냥 너무 재미없음.. 리썰하던 당시에 재밌어보인다 하고 도파민원툴병@신고@아집합소에서 친구모아서 했었는데 리썰.. 하십쇼..
太几百难了,体力少得可怜没有反制手段,怪物阴的能给你卡到墙边控到死,整的好像怪很多有花里胡哨的机制实际上应对措施基本就只能跑,你还跑不过人家,搞半天跑两步就要喘,回体力时间比跑步时间长,不跑百分百死,跑十米没体力了也是死;怪少了赚不到米,怪多了又跑不过完全没得活,不打mod没法玩,骗你的打mod也没法玩,整半天赚不到个钱,啥也买不起,拼尽全力第一个三天都过不去,感觉不如致命公司,感觉不如repo。
so much fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.