
Command: Modern Operations is the next generation in cross-domain modern wargaming. It enables you to simulate every military engagement from post World War II to the present day and beyond. The scale is primarily tactical/operational, although strategic scale operations are also possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.43/day in the week after.
About












Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the game, but buyer beware, there is a steep learning curve. I recommend that you look at a youtube video just to watch a CMO game to see if it is for you. The youtube videos helped me a lot in terms of understanding game mechanics. Before you even start a scenario, it helps to get your mission packages ready especially for CAP.
I was excited to play this after having it on my wishlist for a few years. I have never written a game review before, of felt compelled to write one. The map in this game is atrocious, bordering on unplayable, and you need a degree in engineering to import custom maps. Why wouldnt the developers figure out a way to work a map into this game that is usuable from a below satalite level resolution?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 102.3K | 82% | $2.49 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 9.3K | 77% | $29.99 | |
| $3.9M | 6.9K | 66% | $12.99 | |
| $3.9M | 4.5K | 83% | $39.99 | |
| $3.9M | 2.7K | 74% | $38.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $701.8K | 293 | 60% | $59.99 | |
| $40.5M | 35.8K | 54% | $49.99 | |
| $15.8M | 15.8K | 88% | $29.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $5.6M | 4.7K | 87% | $39.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Although CMO need updates regarding realism in AI behavior, it is still a very good simulation!
i like the variety of scenario's that can be produced
SUBMARINE NEED A LOT MORE WORKS
Way to buggy, to complicating fpr the average person to enjoy.
沟槽的和上班一样
Si te gusta la tecnología militar y la simulación este es tu juego. Aunque con una curva de aprendizaje bastante elevada. He de reconocer que este simulador es extraordinario. Con actualizaciones y mejoras constantes. DLC con precios irrisorios. Una base de datos de tecnología militar tanto de aviones, barcos, satélites, misiles, helicópteros, submarinos, tropas, tanques etc. de decenas de países. Puedes crear tus propios escenarios de guerra con tecnología militar del siglo XX y XXI y puedes programar con el lenguaje LUA dichos escenarios, automatizando infinidad de posibilidades y creando una cantidad infinita de variables. Tiene un grupo de jugadores muy comprometidos con el juego e infinidad de vídeo tutoriales para aprender a jugar durante horas. 100% recomendable. Existe una versión profesional utilizada por varios ejércitos de distintos países. Imagina el nivel de precisión. Te recomiendo visitar el foro de usuarios y verás todas las posibilidades de las que dispones. Yo he jugado más de 1.700 horas. Un requisito casi indispensable es saber Ingles. No tiene pinta de que lo vayan a traducir.
非常好游戏,使我的YJ18上市目标!
There is simply no modern warfare sim that comes close. Provided you understand what this is.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.