
In this satisfying incremental roguelike, every weapon you buy matters! Strategically order them to trigger powerful combos, send the enemy flying with physics-based hits, and watch your damage reach MILLIONS and above!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
COMBOLITE combines roguelike deckbuilders and autobattlers in a unique way.
You start every round by acquiring more weapons for your deck. Each weapon has unique stats, some inflict status effects, which you can use to create synergies between weapons!
Use gems and buffs to boost the damage of your weapons!
This game is all about creating the optimal sequence of weapons, finding cool combinations and synergies in an attempt to deal as much damage as possible!
I've seen millions of damage done, someone hit 13 BILLION damage in a single turn! You're encouraged to break this game, and with multiplicative buffs this isn't hard to do!
But you have to be quick! The target damage keeps increasing every turn, and if you can't deal enough damage, then you'll be thrown back to the main menu!
These buffs make a certain category of weapons stronger, or provide an overall buff to the player, like increased shop luck.
You get these after every third fight, buying loot bags in the shop, opening treasure chests and by completing objectives!
Combos are defined by a sequence of 3 directions and a reward for pulling them off.
Each weapon attacks in one of 8 directions, and you can execute a combo by placing them in your deck in the correct order.
8 categories of weapons, with a total of 44 weapons
40 collectable buffs
448 combos with 4 different special rewards
7 difficulty settings to make your runs even more interesting
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a fun relatively short incremental game with multiple game modes. My one problem with this game is that it is too easy. I was able to complete every achievement in the game in just over 7 hours, never lost a run before reaching endless, and was able to break the integer limit/get the true ending on my first attempt to do so. This game is fun, the combo mechanic keeps runs interesting, and big numbers going up will always be great. The limited item choice, level variation (purely cosmetic, but there are only 3) and lack of challenge bring this down a bit for me, but it's still a strong recommend if you're into incremental games!
The game is a fun simple concept with a lot of room to be much better. At the moment its just FAR too easy and there is nothing to compete for like leaderboard and the integer limit is really not that hard to reach. Got to quint and the broke it pretty easily from there. What I hope the dev gets out of this if he sees it is: The game should out scale you at a point not the other way around and the integer limit needs to become scientific notations to allow for much much larger numbers from the player and the difficulty.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
CBT. Combo Ball Torture.
a rougelike that doesn't require skill as you can just retry an unlimited amount of times till you win
Installs game gets a busted bow build into the Quintillions game overflow bug occurs and inst fails me for going so high into the positive it drops negative starts new game 10/10!
The game is very simple at it's core. Its a fun game to play for an hour or two but you quickly run out of different comboes to try out. There are several "factions" of items in the game, like swords, bows, heavy weapon and so on. But not all the faction have items in the different rarity categories, so you often end up looking for legendary bows or food, but there are none. It feels incomplete. But it is fun for the first few hours while you try to figure stuff out.
really wanted to like the game but for some reason it drops frames constantly making it unplayable will keep watching to see if it gets better
Really shallow. The price is fine, but the gameplay isn't worth my time. It's not terrible. It's just slightly disappointing.
new to the game and im liking it so far but i already found a glich with the green gem( +4 damage per attack) for some reason after purchasing it, if you change the position of it in your deck it adds +4 damage. in just 20 seconds of changing its location i got it to + 3000 damage. PLEASE FIX
Parece un demo, le falta MUCHO contenido. podes jugarlo una vez y ya no necesitas jugarlo mas. basicamente se reduce a comprar todo lo que tenga multiplicadores y ya. es imposible perder. no hay combos. no hay estrategia...no hay nada
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $61.1K | 321 | 88% | $4.99 | |
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| $16.6K | 71 | 75% | $9.99 | |
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