
A chaotic plinko inspired roguelike with a focus on wacky items and creative setups. Design a board of random crap and fill the screen with balls and numbers. There are no bad items you just gotta figure out how to use them.
Modeled estimate, not a reported figure. How we estimate →
About
Place pegs, drop balls. ploink is all about building fun and creative Rube Goldberg style plinko boards to pass the score requirement.
With over 200 pegs and 100 balls, there's many crazy items to discover:
Pocket Dimensions you can place pegs inside of
Knight Helmets with built-in skill trees
Vaults that let you save pegs for another run
Virtual Pets you can feed to increase their score
Amalgamations that can combine multiple pegs together
Alternate Universes that open entire new runs
There are no forced item interactions, every item is an open-ended component you can utilize to create unique builds:
Summon a bunch of balls and guide them to specific pegs using walls and obstacles
Generate money and shop items to buy whatever you want
Trap a ball to let your automatic pegs grant you score over time
Create a network of power giving pegs that all connect to a single peg
Trinkets add modifiers and increase the score requirement, making the game harder. Boards add even more variety by switching up how you design your builds. Unlock trinkets and boards by winning runs:
20 Trinkets
6 Boards
Every few levels a boss will try to stop you, and with a colorful cast of 20 bosses you'll surely grow to hate at least one of them:
Hot serial killer
Cute frog summoner 🐸
Disturbing cheese god
Cool kamikaze uncle
Horrifying void entity
Busty goblin woman
Genres
Stats
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Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
straight up ploinking it, and by it, haha, let's just say, my pegs
The base game is great but the mary boss is just unfair, if the way to win a level is to build points why would you have a boss that punishes you for building points and kills the run? Bosses should not just be inherently unfair.
I played the demo and instantly fell in love with this masterpiece of a game. The full game is miles more feature packed allowing for even more fun builds.
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Languages: English, Russian
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played so much of the demo, and I couldn't wait for the full game after seeing how many pegs existed in the full game. There are so many different playstyles that always end in chaos - the best type of endgame for a roguelike. If you love Peggle and Balatro, this is the perfect game for you.
The developer of this game is clearly unmedicated, and I hope it stays that way.
I don't think this one is for me. I'm not saying it's a bad game, it's kinda neat. But some of the bosses are just way too harsh. I'll play souls games, but rng mechanics that can completely ruin a run by taking your only good peg, or making you lose points instead of gaining them. Eh, just not for me.
This is the ploinkest ploink of all ploink
im ploinking it yessssssss ohhhh. this ngame is easily one of the best gamez of my life looks: ploink has a symbol artstyle but its so awesomesaucem. pegs look good which is good fore the artstyle gameplay:i like game play in this game its good gameblay yes very ggod. liken the pegs aswell price: very good price yes hmmm i think the price is right conclusoion: cocluosion cimlax; c;limnax price:priucegodd
Fun game totally ruined by ridiculous bosses that just kill your run. What's with these great games with just ♥♥♥♥♥♥♥♥ bosses in them? Is there a fetish community for cheap bosses in these games? Dice-a-million comes to mind. Balatro is the only one that got the balance down..
I went in expecting boink and ended up with ploink, but I'm glad things turned out this way
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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