Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.7Kreviews | 87% | — | $5.6M |
| $9.99−75% | 188ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é muito bom, dificuldade e realismo, top demais
Nice Game.
Totally recommend! Great game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zéér tactisch
It takes quite a bit of getting used to but that's all part of it. I'd been looking for a sub game for a while and I came across this one and I'm glad I did.
Fun, challenging at times and somehow gets you panicking when you get 10 torpedoes chasing you. Does it get repetitve after lots of hours of play? Kinda Do you want to lose your mind being chased by helicopters with infinite buoys? Yup Is it still satisfying to quietly sit and sink a whole enemy fleet? you bet
Decent game. In particular with the epic mode.
When everything goes well you kill all the enemies before they even detect you and are blindfiring at your doglegged torpedoes. When things do not go to plan you immediately spawn under an Udaloy-class destroyer and die within minutes while dropping decoys and knuckling. ASW aircraft are absolutely absurd, they seem to know where you are all the time even avoiding sonobuoys, magnetic detectors and generally being silent. I think it teaches good life lessons, like don't turn your radar or active sonar on unless you want to die. They can see you from twice the range you can see them.
very good game
Really one off the best modern Subgames ever release. You're able to run most Submarines from the cold war with mods.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 6.8K | 91% | $49.99 | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $4.8M | 3.3K | 75% | $39.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $1.9M | 5.6K | 87% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 19.4K | 97% | $19.99 | |
| $5.6M | 25.2K | 94% | $9.99 | |
| $5.6M | 25.9K | 97% | $9.99 | |
| $5.6M | 7.7K | 67% | $19.99 | |
| $5.6M | 7.5K | 85% | $19.99 | |
| $5.6M | 45.1K | 98% | $9.89 |