
Steal weapons. Improvise gadgets. Evade capture. Uncover the conspiracy.The Story:On the run and fighting for your life, you are freelance journalist Matt Carter. Twelve hours after arriving in Moscow for a routine story, you've been stripped of all possessions, beaten unconscious and thrown into the KGB's political prison.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игра.
7 водочек сейчас из 10
This is the child of Sam Fischer and Cate Archer. A little bit retarded, but still fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Starts out promising, then recycles areas and glitches out with an escort mission due to an npc that can't follow. The stealth mechanics are borked, the enemies are blind, but you must sneak behind them very slowly. Headshots register sometimes and sometimes they don't and the game eventually tries to nudge you playing it more like an action game. You make your noisemakers and non-lethal weapons by combining tin cans and batteries, a shallow mechanic that barely adds anything to the game. The only things going for this is the x-ray gadget and a predictable story. Not a single feature holds up well and it's ridden with gamebreaking bugs, a hard pass.
This game sucks so ♥♥♥♥♥♥ bad. The perfect example of entirely worthless blinding nostalgia.
One of the many nostalgic titles for me. The game starts off as hardcore stealth with the protagonist insisting how he must be non-lethal as he's not an assassin. Much like MGS, the enemies can wake up if knocked out. However the game in the later segments becomes an action game, where playing it as an over the shoulder shooter is marginally easier than going in silent. In Grushkov's section they just gave up and it became a janky action shooter. It is by no means the best, but if you're tired of the BS 2024 has brought and woke, try giving this a go. This game has what I would call a soviet soul. The escort missions were a bit annoying, but credit where due the AI had excellent path tracking, something which ubisoft fails at even today. Guess its more important to use the cpu for drm than such things. The gunplay is very janky at long range and inaccurate even at close range as they focused on stealth but the shortcomings are more visible the more you play.
good
[h1] Cold War [/h1] [b] [i] "La guerra fría nunca estuvo tan caliente" [/i] [/b] [hr][/hr] [h2] Historia: [/h2] En Cold War, nos sumergimos en la peligrosa década de los 80, en pleno apogeo de la Guerra Fría. Interpretamos a un periodista atrapado en una red de espionaje, traiciones y secretos entre las potencias mundiales. La narrativa, que mezcla tensión política y misterio, nos lleva a recorrer embajadas, bases militares y callejones oscuros de Europa del Este. [h2] Mecánicas / Gameplay: [/h2] El juego combina elementos de sigilo, resolución de puzzles y acción estratégica. Cada movimiento debe ser calculado, ya que los enemigos son implacables y cada recurso es limitado. Las herramientas espía, como cámaras ocultas y gadgets improvisados, son una delicia para los amantes del género, aunque la IA puede resultar predecible en algunos momentos nos obliga a planificar bien nuestros movimientos. La sensación de vulnerabilidad es constante: un paso en falso y nuestra cobertura se desploma. [h2] Apartado Visual: [/h2] El diseño artístico captura la atmósfera gris y opresiva de la época. Las locaciones, desde oficinas gubernamentales hasta oscuros callejones, están cargadas de detalles. Aunque algunos modelos de personajes se sienten un poco simples, el diseño ambiental compensa con su atención al detalle. [h2] OST / Sonoro: [/h2] La banda sonora es minímalista pero efectiva, con tonos inquietantes que acentúan la sensación de peligro constante. Los efectos de sonido, como puertas chirriantes o pasos lejanos, nos mantienen alerta. Las voces y diálogos son convincentes, aunque podrían tener mayor variedad. [u] [h2] Recomendaciones del juego: [/h2] [/u] [b] Cold War [/b] es ideal para fanáticos del sigilo y los thrillers políticos. Si disfrutas de tramas intrigantes y desafíos estratégicos, este juego es para ti. Eso sí, la paciencia es clave; si prefieres la acción frenética, podrías encontrarlo un poco lento, pero su capacidad de generar tensión lo hace una experiencia única. [h2]⚔️ [u]Dificultad[/u] ⚔️[/h2] ☐ Relajante ☐ Demasiado Fácil ☐ Fácil ☐ Moderada ☐ Fácil de aprender / Difícil de dominar ☐ Profesional [b]☑ Difícil[/b] ☐ Desafiante ☐ Injusto
Zajebista gra
The funniest game ever made.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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