
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 23 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.1Kreviews | 95% | — | $3.2M |
| $24.99 | 8.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
通关前:司马设计师设计的唐氏射击小游戏手感太沙比了,怎么会有这么沙比的游戏,这沙比嵌套谜题是给人解的啊? 通关后:世不二出的游戏奇迹,聪明的设计师设计的谜题实在是太精妙太伟大了,请允许我深深地致敬
Чудова гра від людей, які створили ігри Limbo та Inside. Дуже подобається такий тип ігор. Загадки, подача історії без жодного слова та записок. Лише навколишнє середовище - ось і все, як гравець може здогадуватись про світ, історію, події. Через це виникає дуже багато теорій, версі, здогадок. Ця гра саме так і відчувається. Основа гри все таки загадки-задачки. Основний ігролад побудований саме на цьому. З поступом(прогресом) гри вони стають все складніші та складніші(що й логічно), але збільшення складності відбувається прекрасно з боку ігро-дизайну. Поступово додають нові механіки та інструменти і це зроблено так чудово, що за відчуттями задачки стають складнішими, але це не стає перешкодою гравцеві розв'язати їх. Особисто для мене лише декілька разів я витратив більше часу на знаходження рішення. Самі по собі задачки дуже унікальні та своєрідні. Ось які відчуття від них: зациклення, плавність, нашаровуваність. Звісно дивні пояснення, але після проходження все стане зрозумілим. Подібні ігри: Creaks, Swappers, Silt, але в даній грі задачки відчуваються простішими. Історія як я вже сказав раніше, податься виключно чере оточення, без жодних слів та записок. Всесвіт прекрасний, щось подібне до футуристичної планети. Якщо Limbo/Inside схилялися до книг "1984", "451 градус за Фаренгайтом", то ця гра відчувається ближче до "Який чудесний світ новий". Після проходження важко пригадати недоліки цієї гри. Не зустрів затримок в грі, ні багів, ні крешів. Все відчуваєтсья чудово і відшліфовано. Рекомендую!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +5 more
| $24.99 |
| 7.7Kratings |
| 90% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game keeps you hooked. Just when you think you can't figure it out and it's time to give it a break, something just clicks and you get it and sometimes the answer is so outside the box you think you somehow hacked the game, in ther there is now way that was the solultion. Got to about 90% then had to give in to the Guide... and really makes you think the creators are on some kind of crack for sure. Played first time and played all the way through and I have absolutely no ♥♥♥♥♥♥♥ idea what this game was about.. if someone knows, please tell me. 10/10 - would recommend.
all of the mechanics are super well done and interesting, and the way they're introduced allows the player to learn them properly while still not being hand-holdy. also, i'm so intrigued to learn more about the story, not only with how expansive the realms are (since you only see a fraction of each of them), but also with the combination of biological and mechanical elements that make each environment so unique; it's such a beautiful looking game with great worldbuilding. my only critique is that the puzzles are quite easy and straightforward, but figuring out the solutions is still rewarding because of how solid the mechanics are. with how short it is too, i'd recommend buying it on sale, but it's definitely worth giving a try.
Quite gorgeous art direction & great sound desing. I loved how each world felt kinda unique, blending its architecture and design into some strange biomechanical amalgamation. I enjoyed the way the bosses were implemented, making smart use of the simple mechanics at hand. That said, puzzle-wise the game feels a bit too handholdy. It never pushes its world bending concepts far enough, which makes most solutions feel straightforward resulting in a fairly linear experience. Overall, it’s a great experience with a fantastic atmosphere throughout and a very strong core concept. I’m definitely looking forward to the developers’ next project, if they choose to refine this idea further, it looks very promising.
小巧而精致的艺术品,最开始体验还不错,中间逐渐会显得无聊;以它的体量来说无法推荐任何人半价或以上购买 优点:美术精巧、动作流畅,少量的bgm恰到好处,嵌套解谜的设计也算新颖,整体引导做的很好几乎不会迷路 缺点:1.解谜内容太少,大量的解谜机制在刚刚开始渐入佳境时就戛然而止,例如紫球的复制机制几乎是刚使用就结束了;2.解谜难度过低,全程几乎没有需要思考的“卡关点”,很难让玩家进入心流;3.boss战插入突兀,也没多难但是比解谜难、占的时间又比解谜少,让人感觉头重脚轻;4.收集要素没有返回设计,一次性的解谜内容也不可能支撑二周目玩法,全收集属于浪费时间 ps:前面跳在空中无法互动,后面又突然要空中丢球,这可能是唯一一个引导做的比较差的位置,也基本是唯一的卡关点...这种不属于解谜的卡关对玩家来说还是挺气馁的
One of my top games.Love it!
Немного кислотная головоломка на 5ч
很有创意的解迷游戏,制作组的引导做得太好了很容易就能想清楚下一步要干什么,就算后期解迷难度升级也没有卡太长时间。美术风格很独特但我有点欣赏不来,且这个游戏很明显的一个缺陷是叙事太抽象,不知道在做什么也不知道讲的是个什么样的故事,游戏性和设计很棒但故事性约等于0,扣点体验分。流程5-6个小时,推荐打折入。
Extremely clever and intricate puzzles support a purely visual story. Highly recommended if you like Chants of Senaar, Outer Wilds, etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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