
Master chaotic physics-based combat inspired by Zelda and Devil May Cry. Explore islands and dungeons, smash monsters, loot and craft powerful gear, and grow your home in the sky. Play solo or online co-op with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 20 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ragnarok shattered the world. Rise as a Runari to rebuild it. Master chaotic physics-based combat inspired by Zelda and Devil May Cry. Explore islands and dungeons, smash monsters, loot and craft powerful gear, and grow your home in the sky. Play solo or online co-op with up to 4 players.

Unleash mayhem in a reactive, breakable world. Chain abilities into brutal team combos. Smash pillars onto monsters, lasso enemies into tornadoes, send enemies flying across the map, fire Greebles out of cannons, or kick exploding barrels into the fray.

Join up to three friends in online co-op. Share every weapon and ability you unlock as you grow stronger together and discover new playable Runari. Turn on Unbridled Chaos to lasso your friends in combat, because they deserve it.

Build your workshop on Odin Shell, the ancient turtle who has summoned you to restore the world. With visual crafting, you'll never have to wait for a friend stuck in a menu. Forge tons of weapons, gear, and powerful abilities to use in battle or sell them to fund your journey.

Link the Bifrost gates to unlock new islands and handcrafted dungeons that rearrange every visit, including that one room you swore you cleared already. Solve puzzles, fight challenging enemies, and grab valuable loot as you travel from the icy peaks of Frostvaldr to the deserts of Dustlanger to find the gods.

Turn a tiny stall into the most famous shop in the skies. Stock shelves, fill orders, charm customers, and watch your reputation spread as the best (and only) store in the skies.

Blins keep your shop running and Gnasher devours anything you find (and vomits up treasure in return, a fair trade). Chaos is great for business.
Very important feature.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Dopamine... the game. i dont normally review a game only after 4 hours. But if a game holds my interest for 4 straight hours the first time i play it, because im just having that much fun... its good. Pure dopamine. i like games that feel engaging but also relaxing enough to wind down between work hours. This is that game.
Genuinely really boring and just not fun past the first couple hours. Once you get past the tutorial and a teeny bit further, you've seen basically everything the game has to offer. There's hardly any depth to it. zero point in building a base besides it looking pretty, boring combat with "unique mechanics" that are incredibly clunky to use. Combat is definitely nothing like Devil May Cry, I'd genuinely say it's borderline illegal to say this game has combat anything CLOSE to DMC.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 169 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First negative review I do in steam and for few good reasons (might change later if the game gets some improvements): The bad: 1 - The games encorage you to explore, BUT, the map interface is awful something is very buggy atleast with control and seems to be a pain to search something in the map, pins something doesn't work correctly they need to improve a lot the map imo. 2 - Also another main feature is the base camp or home in the sky, its a MAIN FEATURE and is also buggy, I dont know why mas stacks are at 30 only, and when you craft items to sell them for visitor somtimes they go to your quick menu where you cna drop them and others it goes directly inside your weaponry/inventory, the filter in the vault needs also improvement for some items such as the special food for the hairy guy in the base. 3 - they seems to be focus on random content instead of traight direction, first added a roguelite game mode, which I guess its ok... but then created a whole football event? when you still need to improve inferace a QoL, I don't see a clear direction of the game. ----------------------- The good: the game is still enjoyable if you just get in a start hitting everything, the combat feels fun and it's nice the progress is bind to the weapons and not character appareance, and the base/shop feature is good if you are tired of hitting things. Hope they can start focusing and improve the game basics
Pretty shallow gameplay. You kind of just do things for the sake of doing them so you can get other things to do and repeat. I was one of the people who waited until offline play finally got added, regret doing so now.
If you could actually play this game without it crashing to desktop any time you try to get into a dungeon or teleport to a different island, I'd give it a 6 out of 10. Spending rare resources (certain legendary eggs) in order to get into a dungeon, only to have the game crash right after autosaving, is pretty lame, because it saves that you consumed the resource, but you won't actually be in the dungeon when you log back in. IF you can log back in (game typically crashes several times on reopening it before finally working). My wife and I thought the combat was wacky and fun but it's not a very large percentage of our time playing, since I'm mostly restarting the game while she gets stuck in a loading screen because I, as the host, got kicked. Other way around, same thing. So, I definitely don't recommend this game. There are a number of co-op survival/crafting type games that don't crash as much. Some of them haven't even been in early access as long as this game has. If you're on the fence with the game, play the demo. If you don't crash AT ALL, then congrats. I bought it after the demo, thinking the several crashes were just because the demo might be outdated or janky. Nope, the game is just like that. My specs are high end, my wife's PC is mid-tier. And on two completely separate systems, we're always crashing or experiencing heavy lag because a small handful of enemies (the same enemies every map, btw) spawned in. If for some reason the game is on sale and you don't have the brainpower to look up games like this that actually run, then sure, buy this. Also, sometimes my wife can't attack and instead is floating on an invisible motorcycle while still being hit by enemies. Changed every possible setting and feature of her loadout and no change. Also, if you're too far from the host, you'll just not be able to do anything. So. In a game with a bunch of physics and the hope of clearing the screen with your build, you have to be holding the host's hand to register hits or walk on actual ground.
看了制作人的采访视频好奇买来看看,实际感受完成度竟然还可以。缺点确实有,后期重复度高,剧情演出少,世界观搭了个背景舞台但没啥NPC塑造。但这么小一个团队能做出来完成度这么高的动作和美术设计,地图开的很大玩法也很多,看了一下更新频率还挺勤快,那确实牛的。 不是哥们你们开发团队真上四休三吗我不信
I enjoy this, jumping into a room of 30 enemies and using one kinetic skill and emptying the room in a second is probably up there in my all time gaming fun moments. Or grabbing an enemy with a lasso, only to turn with their momentum and kick them in an opposite direction, through the beams on a dock and into the sea is *chefs kiss* Hecking fun game, but it's.. missing, something, and I can't quite put my finger on it. Play it and find out for yourself, it's worth every money it costs to play.
It looks flashy and has loads of positive reviews, and the first few hours are great, but i found that it got very boring very quickly. You're locked to only have 2 skills, one of which needs to be a heal so essentially just 1 offensive skill, plus your mouse click, and your pull..... and because the mana system is so stupid (you run out of mana after about 3 uses of your skill) most of the combat your're just spamming left click......lots of fun. The bosses/dungeons are about as challenging as breathing. There is no skill tree, it's just a skill line, you're forced to just move along that line as you level up, no choices to be made so i don't know why it's even there. And most of it is just the same skills over and over again. It's buggy, there's missing ground, in multiplayer it comes up unable to connect to host in the middle of combat for no apparent reason, nothing feels fluid. it's 4/10 from me, MEH
我们需要更多的联机玩法。。你和其他开放世界比最大的优势就是联机你不知道吗 WE NEED MORE ONLINE PLAY TOGETHER
游戏非常好,动作很流畅,难得有这么好的游戏,但是!任务匮乏,指引差劲,说明糟糕,期望能优化好起来,而不是就此停止更新,如果游戏已经停止更新了,那么截至此评论日期,是不建议购买的,毕竟我是99支持包购入。我期望游戏持续更新,把缺失的内容、指引与说明都补齐吧。总体动作与装备方面是非常好的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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